Originally posted by Bromius: …something that would bring a challenge and them things in D2 were fast and hurt alot but was fun to play…
Originally posted by Crashtian: …♥♥♥♥♥♥♥ terrifying because they are fast and small.
Originally posted by Saizo19_: There will never be a game that allows you to kill a child.
For some reason killing a adult human is ok but killing a child is not.
Other games that include children make it impossible to hurt or hit them or they just disappearing.
Originally posted by Jeff: How does using a spear to poke zombies for a while suddenly give you the insight you need to make a better spear? I completely agree that the more you use a spear, the better you should get at using that spear more effectively but that has no bearing on how to make a better quality spear. Should you tie the stone on differently or sharpen the stone a different way or what? This is usually figured out by trial and error if you don't have research materials that you can refer to.... Read more
I suppose if you wanted to tie the quality of you spear to the number of times you craft a spear, that might make sense. Just poking zombies with a spear won't teach you much about how to manufacture a better quality one.
Originally posted by FT: ...The darkening inside buildings is a pretty easy-to-tweak XML, and the game looks nice with it set to stay similar or even get slightly brighter indoors (like your eyes adjusting to the indoor lack of sunlight)...so I'm not sure why it's currently set to get so much darker inside.
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The next time you open the game, your building insides shouldn't get noticeably darker during the day anymore.
There's plenty more you can do in that XML, but this seems to be the most subtle way with the fewest changes.
Originally posted by The Militant Penguin Front: We need an option to limit trader quest to X per day or some such. I have a server and one player spams quest like it's going out of style. Because of this he has literally thousands of kills more than anyone else and is driving up the game stage way too fast for my other players.Gamestage is done on a user by user basis, Joe's gamestage wont affect Eddy unless the two are within 50-80 meters of one another, even if they're in a party.
It's great that he can play so well but we need an option to limit the number of quest per day to balance that game for all players.
Hello Survivors!
Today, we are excited to announce the official launch of A21.1 Stable. During our extensive testing period, we have not identified any reasons that would require anyone to restart their savegame. In order for the newly added POIs to appear, new worlds will need to be created. Kindly refer to the detailed list of bug fixes, changes, and improvements provided below.
The Fun Pimps wish everyone an enjoyable experience with A21.1!
A21.1 b16 Changelog
Added
Hello Survivors!
Today, we are excited to announce the official launch of A21.1 Stable. During our extensive testing period, we have not identified any reasons that would require anyone to restart their savegame. In order for the newly added POIs to appear, new worlds will need to be created. Kindly refer to the detailed list of bug fixes, changes, and improvements provided below.
The Fun Pimps wish everyone an enjoyable experience with A21.1!
A21.1 b16 Changelog
Added
Tier 5 hotel_ostrich
Missing localization for buffBatterupStealingBasesName and buffBatterupStealingBasesDesc
Moderator OzHawkeye to credits
Nest Audio open/close/destroy
Ability to change prices for twitch actions through Twitch Info Screen.
Ability to reset prices for all tw...