Originally posted by SylenThunder: The developer intends that the player will never feel "safe".
I would like to expand on this.
First up, One VERY important thing to note is that the game is very much intended to be, at least in part, a Tower Defense game. 'Exploiting' the pathfinding of the enemy is pretty much the way the genre works.
In a traditional TD game, You dont get to make the path- You just place defenses on a pre-made path. In 7DTD, you get to make the path too.
Here's the clincher- The difference between 'Making use of the tools available' and 'Exploiting the game' pretty much come down to whether or not the zombies are intended to behave a certain way in regards to a certain block or setu...
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