Apex Legends

Apex Legends Dev Tracker




07 Aug

Comment

Originally posted by hq_eperon

Very disappointing indeed, been waiting all season long for duos to come back and it's still not available. I thought Respawn wanted to get better at comminicating and listening to feedback. Here's mine: please bring back duos permanently. Thanks!

Heard, chef, and shared. We've got a chunk of Duos fans on our team too, so you're not alone.

Comment

Originally posted by TKP_Mofobuster

make it a rookie to silver change then.

Definitely a suggestion I can pass along.

Comment

Originally posted by Otherwise_Project334

Hello devs, thanks from making this game, it's probably my favorite pvp game of all, been playing for 3 years. And I fully support you all.

What I wanted to say is I'm very excited for next season, and I love all changes you've made. I like next health bar change, despite it being controversial. It doesn't introduce much problems because your team doesn't see it, and if you have mics, then "he is low hp" and "he has 20 hp" isn't different. I hope this change won't be cut out from the game.

Thanks again for your work, and I'd like to ask for something. Tho you can ignore it. Please add dive trails to old prestige skins and please add another class passive to skirmishers. They already have weakest of all passives, next season it be worse as they will be the only class with one passive.

Dive trail feedback for older skins has come up a couple times, but will pass along both suggestions.

Comment

Originally posted by Time-emiT

The good ol’ ”wE hEaR yOu”.

I feel that. It'd be better if there was a more concrete timeline to share, but wanted to drop acknowledgement so folks knew it wasn't forever.

Comment

Hey @HanifEz,

 

Unfortunately we can't help with bans here on the forums. If you'd like to raise a dispute, you can always reach out to our terms of service team. They can take a look at this for you.

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Comment

Duos aren't gone forever, just not currently available* atm. We see and hear the feedback though. Stay tuned.

Comment

Originally posted by mavoti

🙏

I literally just got the ok. Changing it at this very moment to go in descending order. It'll go out with 22.1 patch.


06 Aug

Comment

Originally posted by ThisIsWhatLifeIs

Is there any chance that trackers for Mix Tape gamemodes will be coming?

I honestly do not know. I think we're hoping to see now that they system is so much more flexible what players actually want to do with this space. Like, now that this new form of customization exists, how do players use it? Now that you can use whatever art you want, what stats do you actually want to display?

Comment

Originally posted by mavoti

Yeah, there are a bunch of places we need to add filtering.

And, for a quick win, can you please sort the seasons in the stats overview in a descending order?

It’s one huge select that has season 1 on the top and the current season at the bottom – on controller, it’s always such a bother to scroll the whole list down to reach the current season. It would make more sense to have the current season at the top, as most players are probably more often interested in the current instead of the first season.

Also, maybe have the select list just for seasons, and then offer buttons to switch between General and Ranked (instead of listing both variants for each season in that huge select list). Would make it way quicker to switch between General/Ranked in the same season, and to scroll through the season list (as it’s now shorter).

Yes. The reverse sort on seasons is one of those things that I have no good answer as to why it hasn't been done. I remember one of my longtime squadmates reminding me how strange it is that it goes in ascending rather than descending order

I'll make a task to follow up on this.

Comment

Originally posted by Nabrok_Necropants

Hi guys, late to the thread because i started browsing my charms 3 years ago and i haven't reached the end of the list yet. Just wanted to say this change is good.

please believe me when I say, I hear you...

Comment

Originally posted by TheDefendingChamp

Yeah it's really well done and a great idea. Can the next iteration be a way to fast scroll through them? I honestly did not realize how many I had until I started scrolling and it kept going and going and going...lol

Yeah, there are a bunch of places we need to add filtering. Weapon charms is the hardest to scroll and really needs the most work overall, but ideally we'd like to have a somewhat consistent setup for filtering.

We actually had it spec'ed out for this release - a single toggle filter like badges locked/unlocked, but we couldn't decide on *what* the actually filter should be. Our initial idea was seasonal/non-seasonal, but I don't know if that makes the most sense to players. I think we'll get feedback.

It was actually super overwhelming at first. That's when I was like, "whoa, I need to add some categories." But I think we could add more granularity. I did hope that the categorization into the three chunks would make the absence of filtering less painful, though yes to your point about it being a lot of scrolling...

Comment

Closer to four years actually. I pitched this on literally my first day at work - Dec 1, 2020. And kept annoying people about how we should do it. Finally they let me build it, probably at least in part to shut me up! :D For me, the main driver is that I'm bad, so my kills/wins/damage stats are ... not very good. So I wanted to be able to link something that wasn't purely skill based - Legend abilities are my personal favorite - but I also wanted the kick ass art. My original idea had more customization on the stats side, which I'd still like to do eventually, but it's a much tougher nut to crack on the UIUX side than this.

Glad you like it. And as for the suggestion, well, I think there's no real ownership of obviously good ideas!


05 Aug

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04 Aug


03 Aug