Why can't I shoot echo? WHY?
This sounds like a joke, but it's actually a good question and one that came up often in Vantage's development, and was discussed a number of times.
The short answer is, there's no gameplay need to.
Unlike a Crypto Drone, Echo provides no direct threat to the enemy player.
He doesn't deal damage, or scan or track opponents. If anything, he's a tell for opponents that Vantage is near and foreshadows her plan allowing for potential counterplay.
So the only value to shooting Echo, would be to deny the tactical movement altogether and grief the Vantage player.
We had considered at one point that players might be able to shoot AT Echo, disrupting the targeting as he played a brief dodging animation, but it only served to make the ability less reliable.
Flying to Echo to reposition for height is a core part of Vantage's identity as a character, and we wanted counterplay around reading and reacting to that action, rather than denying it outright.
That wa...