Apex Legends

Apex Legends Dev Tracker




20 Sep

Comment

Originally posted by JackyOmlet

What are some LTM ideas that didn't end up working out?

This is a tough one! We have many things in the works at different stages of development that I get excited about. It’s hard to talk about any specifics though, because even if it’s a mode that’s not in active development, it might be something we decide to release later.

Comment

Originally posted by GameBlazer

Is there any chance for the throwing knife to be available outside of the ltm in the future?

No plans currently. The throwing knife was designed as the final weapon in Gun Run and is tuned to be quite lethal! Even if we make it an air drop weapon, it would probably need some changes when considering battle royale.

Comment

Originally posted by akino_anime

When it comes to LTMs how do you guys come up with ideas for them?

We usually have lots of ideas floating around, whether it’s twists on BR or new modes. We’ll write up design specs and pitch ideas to each other, before building prototypes and playtesting. There is always inspiration coming from all over, whether it’s some random “what if” idea that pops up while playing Apex or inspiration from other games and media

Comment

Originally posted by bloopcity

when developing gun run, was it always intended to be a squad style game mode or was there ever consideration to it being a solo mode like a typical gun-game?

We initially prototyped a few different versions to try out - from FFA to only 2 teams. But during playtesting, we found the most fun was with the squad based version, so we really focused on that route early on.

Comment

Originally posted by Heroneman

Will we see an "arcade" type playlist ever which has LTMs playing consistently? It seems like there are SO many good LTMs, one of apex's strengths, and yet we see them so infrequently or we only ever see a couple more than all the others. Having a weekly rotation arcade playlist or something along these lines could really help break the constant BR grind up.

The team is always exploring ways to improve how we approach LTMs. We've seen the playlist feedback and it's definitely something we'll consider as well. There's a lot of cool stuff happening with LTMs so keep an eye out because we'll be sharing more in future seasons!

Comment

Why is Josh Medina your favorite person to have in your meetings?

Can you also confirm if we might see more new LTMs in the coming months

Hello r/ApexLegends! With the release of our Beast of Prey update, we’re excited to do TWO Apex AMAs with you all on September 20th and 21st respectively!

Make sure you login to your game to check out the latest event, rewards, and of course, the new LTM: Gun Run.

https://preview.redd.it/xoy7t6t...

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18 Sep


17 Sep


16 Sep

Hey everyone! Our dev blog on the Iron Sight changes for the Heat Sink skin went out earlier today.

Below you'll find more context on the decisions behind that change. It’s a delicate case, and we’d love to offer even more of a peek behind the curtain!

Changes to Heat Sink Iron Sights

Upon analyzing our options and finally making the decision to adjust the Heat Sink reactive skin for the Flatline, we knew this would be a contentious change. We hope to provide a little more insight to that thought process. This decision was actually more difficult compared to the seemingly obvious "make em all better" one.

If you haven’t already, please read ...

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This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.

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15 Sep

Comment
    EA_Mako on Forums - Thread - Direct

Hey @ReigN_T0P,

 

I'm afraid you would need to be a legal resident of an eligible country or territory to participate in ALGS.

 

You can check out the full rules here, which call this part out under Section 2: ELIGIBILITY AND REGISTRATION - 2.1. PLAYER ELIGIBILITY.

 


Be a legal resident o...

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This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.

Terms and Conditions

...

Read more

This game includes optional in-game purchases of virtual currency that can be used to acquire virtual in-game items, including a random selection of virtual in-game items.

Terms and Conditions

...

Read more