Hey everyone! Our dev blog on the Iron Sight changes for the Heat Sink skin went out earlier today.
Below you'll find more context on the decisions behind that change. It’s a delicate case, and we’d love to offer even more of a peek behind the curtain!
Changes to Heat Sink Iron Sights
Upon analyzing our options and finally making the decision to adjust the Heat Sink reactive skin for the Flatline, we knew this would be a contentious change. We hope to provide a little more insight to that thought process. This decision was actually more difficult compared to the seemingly obvious "make em all better" one.
If you haven’t already, please read ...
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