Ashes of Creation

Ashes of Creation Dev Tracker




06 Mar

Comment
    Vaknar on Forums - Thread - Direct
It's so cool seeing in-depth ideas with a lot of thought put into them. We love reading through threads like these!

03 Mar

Comment
    Jindrack on Forums - Thread - Direct
As mentioned before, you can't hide your Red, even at sea. Being Red trumps all PVP states. In the Open Sea you are still Red when everyone else is Purple.
Post
    Vaknar on Forums - Thread - Direct


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

Dev Discussion - Lore Characters
What do you want to see out of important characters in the lore? How do you like interacting with them and where do you want to see yourself in the story?

Keep an eye out for our next Dev Discussion
Comment
    Jindrack on Forums - Thread - Direct
The world PoIs exist in the same place on every server, Verra is a world with history and context, and where the PoIs are mean something to the lore, but to what extent they are open and available will be determined by the players. Maybe the Tower of Carphin's doors won't even open on your server, maybe on another only the first couple floors are available, and maybe on another the whole tower can be traversed.
Comment
    Jindrack on Forums - Thread - Direct
Depraved


death penalties are disabled during pvp events...



Depraved is correct, during pvp events such as caravans, guild wars, and sieges, the death penalties are disabled between participating characters on opposing sides. Attacking and killing players on the opposing side doesn't trigger the purple and red flags, nor does dying drop any resources or loot. However, you can't hide in this state as a Red corrupted player either. If you are Red, you'll still be Red in the siege or caravan and open to anyone to kill you and drop your loot, regardless of the side you are on. Being Red trumps everything.

Special case, entering Open Seas will turn you purple and a combatant. Open Seas are not a pvp event per se, but are combatant zones.


01 Mar

Comment
    Vaknar on Forums - Thread - Direct
We certainly aim to make a game that stands out from the crowd and is different. Some things that lessen the experiences for players are in the hands of the players themselves, while some things can be controlled more easily by the game's developers.

Let's look at your example of min-maxing characters. With all the different customization possibilities for your character, such as augments, weapons, archetypes, classes, etc. There will be many different flavors if gameplay to create. With systems ranging from Node sieges to raids, there will be many different activities to apply those customizations of your character to. This, coupled with no DPS meters and no add-ons, should provide players with the means to create what they want, and not necessarily be wrong for doing so :)

24 Feb

Post
    Vaknar on Forums - Thread - Direct
Hello glorious community,

We’d like your feedback on the Alpha Two UI Progress and Processes shown during the February 2023 Development Update Livestream.

To help guide this conversation, here are a few thought starters you can choose from:
[list]
[*] How do you feel about the direction the UI is taking, based on what we shared during the February Development Update?
[*] What are your favorite UI elements that you would like us to incorporate? Please provide examples when applicable.
[*] Is there anything in particular you’re excited or concerned about regarding what was shown with the UI Progress and Processes?
[/list]
Please don’t feel limited by the thought starters above. Feel free to share anything you’d like about Ashes of Creation’s UI shown during the February Development Update

We’ll be compiling a report for the design team on Friday, March 10 2022, so pleas... Read more

08 Feb

Comment
    Vaknar on Forums - Thread - Direct
Wandering Mist

DarkTides;d-55098


So when combat is criticized as bland, I personally feel it is because of the choices that were made when determining the interactions between PC and NPC. Not polish.



What part of the combat do you believe is "bland"?



Good question!
-----

If you feel that combat is, in your opinion, "bland" - feel free to express that on the forums, as long as you do it in a constructive and helpful manner, so that we can understand why you feel the way you feel :)
Post
    Vaknar on Forums - Thread - Direct


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

Dev Discussion - Training (PvP)
Training is when players pull enemy NPCs onto other players in hopes that it will kill them. Some players see this as a valid and fun combat tactic to play around, and some do not. Would you like to see mechanics that support or discourage training in Ashes of Creation?

Keep an eye out for o... Read more

07 Feb

Comment
    Vaknar on Forums - Thread - Direct
There's so much potential when it comes to designing bosses around our group sizes, 8 different archetypes, 64 different classes, and the fact that many encounters will be a part of open-world dungeons.

Love to see creative ideas for how boss fights could interact with the different facets of these systems :)
Comment
    Vaknar on Forums - Thread - Direct
I enjoy playing a Bard in DnD, and look forward to the different interpretations of class fantasy for the bard that we may see in Ashes of Creation! :)
Comment
    Vaknar on Forums - Thread - Direct
Some neat ideas in this thread! 😄
Comment
    Vaknar on Forums - Thread - Direct
It's fun reading through threads that generate ideas, especially threads around systems that we don't know much about! ^_^
Comment
    Vaknar on Forums - Thread - Direct
Nerror

Beelze87;d-53117

hi my question is if i buy a 250usd pre order pak for example, then another month maybe there is another one i really like,
do i need to buy the whole 250usd pak or can i buy the skins in the upcoming pre order paks as addons i heared something about ?



You can buy the individual skins yeah, but only up to what is allowed in the main pack you own. You can also upgrade the pack to the $375 at any point. Here is what my store looks like for example ($375 pack). If I had the $250 pack I would not be able to buy the costume.



Thank you for providing this helpful answer! <3
Comment
    Vaknar on Forums - Thread - Direct
daveywavey;c-391200
This link may help you: ...
Read more
Comment
    Vaknar on Forums - Thread - Direct
Gui10

to answer the OP question.. a booming economy that gives people free time lol and not needing 4 jobs just to survive lol. peace and love. And great gameplay of course. And a great community! :)



I agree that good in-game economies, gameplay, and community are some of the most important aspects that create a great MMORPG.

To me, this idea of
Strevi;d-55093


where they say that they want to capture the nostalgia of old mmos but also be innovative



"nostalgia of old MMOs" is the ability to capture or create unique player-made situations and scenarios. Memories that come from actions and decisions that players make. Roshen and I love discussing these core memories that cemented the genre in our hearts. To me, if an MMORPG can make these moments in time occur, it can be a great MMORPG. That's easily one of the most exciting factors of ... Read more
Comment
    Vaknar on Forums - Thread - Direct
I noticed some quoting of the wiki, which I love to see!

Here's another quote that seems relevant to the conversation ^_^

"Lower level characters will have usefulness in mass combat that does not depend on their level, such as manning siege weapons, helping repair fortifications, bringing proximity-based buffs to key positions, using stealth or scaling walls. These types of things are relevant to the tide of battle and do not require the player to be max-level or have high combat stats." - ... Read more

27 Jan

Post
    Vaknar on Forums - Thread - Direct
Hello glorious community,

We’d like your feedback on the Alpha Two Looting Updates shown during the January 2023 Development Update Livestream.

To help guide this conversation, here are a few thought starters:
[list]
[*] What did you like and what didn't you like about how stats were displayed on equipment?
[*] What did you like and what didn't you like about the tooltips when comparing items?
[*] Regarding equipment and looting UI, while ours is a work-in-progress, what do you think other games do well?
[/list]
Please don’t feel limited by the thought starters above. Feel free to share anything you’d like about Ashes of Creation’s Looting shown during the January Development Update

We’ll be compiling a report for the design team on Friday, February 8 2022, so please try to get your feedback into this thread by then!

Everyone here at Intrepid Studios looks forward to reading ... Read more
Post
    Vaknar on Forums - Thread - Direct
Hello glorious community, We’d like your feedback on the Alpha Two Tank Updates shown during the January 2023 Development Update Livestream. To help guide this conversation, here are a few thought starters you can choose from:
  • How do you feel about the direction the Tank archetype is taking, based on what we shared during the January Development Update?
  • What are your thoughts regarding the Tank abilities shown in the January livestream?
  • What are your thoughts regarding the Warhammer & shield, and 2H sword shown in the January livestream?
  • Is there anything in particular you’re excited or concerned about regarding what was shown with the
  • Tank updates?
Please don’t feel limited by the thought starters above. Feel free to share anything you’d like about Ashes of Creation’s Tank archetype shown during the January Development Update We’ll be compiling a report for th... Read more

24 Jan

Comment
    Vaknar on Forums - Thread - Direct
Very interesting poll results. I'll check back again and hopefully see some more entries! I was especially surprised by the results of the Boss TTK poll!