Icarus

Icarus Dev Tracker




11 Nov

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Nov

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Hey Prospectors!
Beginning Friday 5th November 5pm PDT and ending Sunday 7th November 10pm PST, you will have the standard two days to complete an array of unique missions this Beta Weekend.



6 Missions, 53 hours, starting from 0
Beta Weekend Six brings our biggest test yet, the faction missions system. While only providing a taster of the range of missions in the game, you’ll complete six missions with brand new characters, as we have wiped your characters from Beta Weekend Five so we can see how you progress. Using an experienced levelled-up character would not going to give us accurate data or insights into how players progress through the missions.

These missions are assigned to you by various factions - organizations vying for control and riches around Icarus. See below to learn more about them.

Th... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Oct

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Hey Prospectors!

Did anyone see that coming? Not only did you guys conquer the Desert, but you fought off the first of Icarus’ native species, a gigantic sandworm. We did our best to keep it a secret all week, and judging by some of the surprised faces we’ve seen in your videos, it did not disappoint!

Mission: Blacksand was also supported by the return of Mission: Broken Arrow for those who didn’t get the chance to complete it last weekend. Between the two challenges we saw thousands of completions, thousands of bosses defeated, and an uncountable number of gruesome maulings by bears and bases turned to matchwood by fire.

Make sure you keep sharing all your photos, videos and art with us by posting it in #screenshots in Discord, or tagging us with #surviveicarus on socials.

... Read more

21 Oct

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It’s finally here. The sand is stirring and the canyons are open. Prepare to venture into the unforgiving wastes of the Desert biome.

Beginning 22nd October 5pm PDT and ending 25th October 10pm PDT, you will have just over three days to experience the raw beauty of our latest biome.



MISSION BRIEFING: BLACKSAND
Journey to the heart of Icarus’ uncharted desert biome, enduring arid conditions to gather survey data for the UDA. But beware – threats are unknown, and few have returned from this barren region.

With no trace of their whereabouts, we can only recommend you watch your step.

There have been rumours of a subterranean route to the desert, but Minos, the gas giant planet nearby, exerts such immense tidal forces, so these paths are anything but stable. You’re on your own out there... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Mission Achieved, Prospectors!

Beta Weekend Four provided a challenge like never experienced before on Icarus, but you took it head on with confidence, creativity and a lot of courage. With the largest journey yet to complete on foot, changing biomes and fierce new predators, it took careful planning and resource management to successfully complete.



Mission Broken Arrow saw countless warheads recovered, bosses defeated and recovery missions completed. We also include several successful performance improvements (always more coming) and balance changes for this Beta Weekend, and put out a couple of hotfixes during the weekend that addressed some spawning issues... Read more

06 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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It begins on Friday 8th October at 5pm PDT and lasts an extra day until Monday 11th 10pm PDT.

As we posted yesterday, we’re adding an extra Beta Weekend. This means the Desert biome will be unlocked in two weeks’ time, and the other Beta Weekends are all pushed back two weeks too.



MISSION BRIEFING: BROKEN ARROW
RECOVER ENZYME WARHEADS FROM THREE DOWNED TERRAFORMING SATELLITES.
BACKGROUND:

When terraforming failed, the UDA t... Read more

05 Oct

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On Icarus always be prepared for change, Prospector. Our first three Beta Weekends have absolutely exceeded our expectations. Nearly 200,000 people have played, many returning every Beta Weekend, for an average of 8 hours each. Many of you have sunk more than 20 hours into Icarus so far.

You, the players, have given us more insight, feedback, love and support than we could have ever imagined. We’ve aimed to reciprocate this in our work on the game, making an array of updates and changes to ensure each weekend is an improvement on the last. We’re feeling confident about our progress towards Icarus’ 1.0 launch.

With all these new insights, we have made a big decision that impacts the upcoming Beta Weekend (Oct 9th - 11th) and our eventual launch date that we want to explain below.

The key changes a... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Oct

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Now that we’re nearly halfway through Icarus’ Beta Weekends, Game Runner Dean Hall reflects on how the process is going, including responding to the player community and the need to keep iterating.

Tech Lead Ben Carnall drops in to squash some bugs, and our Narrative Designer Henry shares the thinking behind Icarus’ backstory.

We’ve been filming the Making of Icarus series since November 2019. If you want to go behind-the-scenes of the game’s development and our thinking check out the complete series on YouTube.
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Oct

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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Hello, Prospectors!
Wow, what an incredible Beta Weekend 3! Testing your skills against a savage and unforgiving arctic biome was always going to be a challenge, but so many of you did it with courage, creativity and a good dose of humour and joy.

It was quite a trek to make it from your peaceful landing zone to the arctic’s genetically modified mammoth, and it wasn’t easy taking them down at the end either! Bullets, bolts and thousands of arrows were shot into that mammoth over the weekend, and our team has thoroughly enjoyed watching your clips, hearing your stories and admiring your victory poses between those massive tusks!


Credit: DOMO1

W... Read more

24 Sep

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Welcome back Prospectors!
Our next Beta Weekend begins on Friday 24th September at 5pm PDT where you’ll finally get a taste of the Arctic!

The arctic has been the most anticipated biome from our community. It’s home to a Mammoth, Polar Bears, Wolves, its own weather events like blizzards, and ice caves. Yes, that’s right! Ice caves!

As portrayed in our community Twitch streams with Dean and Lorii - simply getting to the arctic and surviving there is no easy feat. So, that’s why we’re going to give you a little guidance on how to get a head start on your prospects this weekend. We’ll also cover exciting quality of life updates, and of course some patch notes to keep you up to speed with the current state of the game.

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Sep

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Discord Member: Fantomas

Hello, Prospectors!
Thank you for playing our second Beta Weekend! Was it really a weekend when it was four days long? ;-) We felt we owed it to the community to extend this beta after the “hug of death” many of you experienced, and we’re happy to hear you certainly made the most of it!

Storms were out in full force but you prevailed and created some amazingly intricate structures. The fun and mayhem that lightning brought to your gameplay was apparent, especially when your masterpieces went up in flames (we totally saw this coming!). Many of you also chose the blaze of glory approach and torched your own buildings at the end of the weekend.

This time we decided to create hotfixes over the weekend to ensure your gameplay experience was as optimal as it could be. If it wasn’t for ... Read more