Last Epoch

Last Epoch Dev Tracker




05 Mar

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Originally posted by Harshmellow88

Do you know if that affects unique drops rates? Like, would a sentinel see less unique quivers than a rogue? I ask because I want to do a farming VK, but want to find items for my ultimate favorite, which happens to be Spellblade.

Unique and set items are actually an exception to this. If you're playing a Rogue you'll find more magic, rare, exalted, etc. bows than you would while playing a Mage, but by default you'll find exactly the same number of unique and set bows (which is 0 in the case of set bows, because there isn't one).

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Not yet implemented, though there are some hard ones. But we are going to be adding more “Uber boss” style content.

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Yes, we don't have an ETA on it but localization has begun.

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Removed for being a duplicate of so many topics recently.

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Originally posted by ExDoublez

Thanks for the swift response, i was thinking something that would still adhere to the rules of the item factions. maybe we could earn guild tokens (that you use to deposit or withdraw?) by playing while in a guild or achieving certain things.

tying it in with the gameplay through challenges or fees could work too.

after the team's ingenious item factions idea I am sure you guys can figure out a sick system, I am just here to say its a pretty big thing for most people as its the biggest social aspect of any arpg in my personal opinion (I would argue more than multiplayer but eh)

We looked at several guild related systems when we were designing the item factions and we found major exploit cases in all the solutions we considered. I don't expect it to be solved.

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A guild stash would severely undermine the item factions framework. With the current plans for item factions, we do not anticipate adding a guild stash. This isn't a hard no but something extremely large would have to change before we considered adding it.

As for a guild and guild chat system, that's in the probably category. We would like to have something to include along with it that's more than just a guild chat but that might end up being enough. If we get enough feedback that it's wanted, we are more likely to move it up the priority list.

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Originally posted by Enter1ch

Am i still able to play Circle of Fortune as a multiplayer mode?

Can i trade items which are droped while my friend was in the same game? Like it was in diablo 3 RoS.

CoF is unfortunately being referred to as SSF mode. You can play CoF as a solo character if you want but it is not required to do so. We encourage CoF players to play multiplayer.

The D3 style gifting system is largely unaffected by the item factions and is still included. The only difference is that if you are playing as CoF and someone else in your party is MG, any items that you gift them will still have the CoF item requirement so they would need to switch to CoF in order to use them.


04 Mar

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Originally posted by tillkrse

Here are some of the the most recent patch release times:

0.8.5 released at 2:00pm EST

0.8.4 released at 2:00pm EST

0.8.3 released at 12:00pm EST

0.8.2 released at 2:00pm EST

0.8.1 released at 1:30pm EST

0.8 released at 1:14pm EST

u/ekimarcher correct me its wrong. I saved it when someone else did comment it under an other post.

I don't know what they are but those look like they could be accurate to me.

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No, we don't have a set time yet. It will likely follow historic patterns of morning North America time so we have the most staff scheduled to be available for support for the most time after launch.

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As soon as we decided to have instanced loot, we thought of this and while we aren't quite ready to add it, I think it is something that will eventually make it in. Possibly not quite exactly like this but something similar.


03 Mar

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Originally posted by Space_Croquette

If this page can be updated that would be incredible as you will have I think a lot of new players that will look for this info for sure without wanted to be too much spoiled oder have to look at a YouTube pseudo guide of 20 min that goes too much in details.

If you update it let me know 😉

Cheers

We won't be updating it before 0.9 releases. It is on the list of things to do though.

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Originally posted by Space_Croquette

Ohhh 😮 that's really nice.

Yes something exactly like this!

I have no idea how up to date those videos are but in case they are old it would be nice to have maybe an updated video with maybe 10 more sec showing 3 or 4 more skills exactly in the way you see it in those short videos!

Thx a lot !

Ah yes, as the other person said it is a bit out of date. The general theming and style is pretty consistent though. I'll be honest, it was late and I guessed at the url, I didn't actually check the site.

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Weirdly enough, this is kinda exactly what the main website class page is.

https://lastepoch.com/classes

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Originally posted by SkinnyTurtles

RIP End of Time training dummy, I will never forget you


02 Mar

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Originally posted by agr11as

No on both

Confirmed.

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Originally posted by IreHove

Hmm but then pretty much all items are tradable to anyone as long as they switch factions and have high enough faction level

That person was mistaken or misspoke. Please see my posts or the official announcement.

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Originally posted by IreHove

If I have CoF rank 2, then switch to merchant guild rank 2,

Can I trade that item to someone who had attained CoF rank 2 but switched to the merchant guild and is also CoF rank 2 in CoF?

Does that item have a guild rank?

Can you trade items that have a guild rank?

Edit: yes it does have a guild rank and no, you can't trade items with a guild rank.

You could gift it to them with a resonance but that has nothing to do with your current guild affiliation.

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Originally posted by IreHove

Thank you. It mentioned switching item factions…

Does each item keep track of the item faction you were in when you found the item?

Like if I find an axe in the non-trading faction, then I switch to the merchant guild, does that axe become tradable?

When an item is obtained with an item faction's bonus (CoF drops or MG Bazaar) that item is given the corresponding Item Faction Rank Requirement, e.g. Requires CoF Rank 2. Think of this as an alternate level requirement. This requirement can't be changed or removed by any means. If an item drops while you are representing the CoF, that item will have a CoF rank requirement from 1-5. Nothing can remove or change that. You can only sell items at the bazaar that don't have any faction rank requirements.

Please check out the FAQ at the bottom of the initial announcement post. It is extremely extensive and the vast majority of the questions that get asked are answered there. Also, everything I said above is there too.


01 Mar

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Originally posted by Asteroth555

Merchant guild. I love that they provide bonuses for anyone who wants to stay more SSF, but at the end of the day there's absolutely nothing like the opportunity to sell an item that's extremely rare and OP but for somebody else.

The downside is uniques with LP can't be traded, but that's still relatively fair.

To clarify, at higher ranks of MG you will be able to trade uniques with LP. In the example, the ability to trade uniques without LP is unlocked at Rank 4 specifically.