Last Epoch

Last Epoch Dev Tracker




13 Jun

Comment

Originally posted by Coldk1l

Ok. So if i have a build that i came up with and manage to solidly farm 300, it's by all means "good enough" (you know what i mean)

Yea, you'll have hit the last breakpoint of things that you can get. After that it's just a diminishing returns of a % increase of loot chance.

Comment

Originally posted by Coldk1l

Can you tell us what was the initial idea of a "good and relatively attainable amount of corruption"?

I'm totally fine for huge swings as they promote players to try stuff over and over to discover the best interactions, but i agree that between "barely clearing 200" and "farming 3000" there's too much of a gap.

About 300

Comment

Originally posted by DawdlingScientist

Only in that case? I still feel like random node encounters in the web would be fun even with 400ish corruption in mind :D

Thanks for all your great work! I hope the blessing share system will be out soon!! 800 hours and counting!

I think something we teased might have been misunderstood. We aren't adding a blessing sharing system.

Edit: I guess I should say what it is though. You'll be able to go back to old blessings that the character has previously unlocked.

Comment

I agree that if builds were intended to be able to hit several thousand corruption, this would be a cool way to enable those more extreme runs.


11 Jun

Comment

Originally posted by Few_Ad_2940

Hi, is there any news for this issue when this will be fixed?

best regards.

None


10 Jun

Comment
    EHG_Kain on Forums - Thread - Direct

We have not removed the old Rank 10 Reward, it now exists elsewhere in the reward tiers.


08 Jun

Comment

Originally posted by iuse2bgood

Is this real? This would help alot... rank11 should be uncrease in LP though.

Yes, it's real. Source: that's me in the bottom left corner.

Also, you're the first person I've seen suggest that it might not stop at 10

Comment

Originally posted by Tang_the_Undrinkable

Action RPG over on YouTube and Twitch does recaps of the weekly Dev talks and are worth a quick watch if you want to get a feel for what’s to come. He is also involved over at the Icy Veins gaming strategy website. Aaron is a good guy if you can handle his Radio DJ style personality.

Yea, I'm going to be the first guest on his and frosty's new podcast next week.


07 Jun

Comment

Check your quest log on the map. Likely just a quest that is incomplete. If all else fails and you're playing online, you can party with someone and have them go to the other side and warp.

Comment
    EHG_Kain on Forums - Thread - Direct

I would say not really, no. Evade still has a cooldown, and does not provide iframes. Defenses will still be just as important as ever. Evade offers new mechanical option to help you escape abilities that are meant to be avoided, rather than damage that is intended to be mitigated.

Comment
    EHG_Kain on Forums - Thread - Direct

If you’re taking damage from a ground effect, that is a result of mispositioning, not build, no? I can’t think of any ground effect dot that can’t be avoided off the top of my head.

If you’re taking damage from an ailment, these are always applied by taking some sort of a hit - meaning it’s not unavoidable damage, it’s part of the damage fr...

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Comment
    EHG_Kain on Forums - Thread - Direct

To clarify, because you mention getting torn to shreds from missing 20% resistance: Resistances in Last Epoch do not work like many other games. The reason for this is that enemies have passive resistance penetration based on area level, up to 75%. Because enemies will at level 75+ fully penetrate your resistances, it means the game is actually balanced around having 0 effective resistance. The result of this is that missing resistance is much less harmful. Being at 50% resistance in Last Epoch instead of 75% means you’re taking 25% more damage as enemies penetrate 75% resistances bringing the result to to -25%.

In other games, being at 50% resistance instead of the cap (75%) would mean taking 100% more damage than the 75% resistance damage is balanced against. the higher the resistance cap is, the more each point of missing resistance matters. In Last Epoch, each point has the same weight as the next, and last point.

Comment
    EHG_Kain on Forums - Thread - Direct

0xc0000005 is a file access error - it means for some reason, it wasn’t able to read a file. As this is consistently happening when trying to enter a specific zone, the most likely reason is a corrupted game file. Please try using Steam’s local file validation tool, and see if that resolves the issue.


06 Jun

Comment

Originally posted by dump_cakes

The logs show that I can hit the server and then the server drops me. What is the ISP doing in that case? 2024-06-06T14:29:03.2865795+00:00 Log Requesting game server in region us-central

2024-06-06T14:29:05.7474158+00:00 Log Matchmaking finished: {"Ip":"209.192.229.28","Port":23287,"LidgrenPort":16742,"AllocationId":null}.

2024-06-06T14:29:05.8641004+00:00 Log Enter Game: Connecting to 209.192.229.28:23287

2024-06-06T14:29:05.9341983+00:00 Log Bind Successful (IP=209.192.229.28;Port=23287)

2024-06-06T14:29:05.9351958+00:00 Log Player 0 Connected (IP=209.192.229.28;Port=23287)

2024-06-06T14:29:20.9674361+00:00 Log Failed to connect to server. (IP=209.192.229.28;Port=23287)

This is the log when Warp is enabled.

2024-06-06T14:41:34.6557334+00:00 Log Requesting game server in region us-central

2024-06-06T14:41:36.2623806+00:00 Log Matchmaking finished: {"Ip":"209.205.115.130","Port":24371,"LidgrenPort":25696,"AllocationI...

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by using a VPN you are routing outside of your ISP before connecting to our servers, and the connection that the VPN uses isn't blocking our game servers.

Comment
    EHG_Kain on Forums - Thread - Direct

Unfortunately this isn’t something we have power over. It’s not our servers blocking your connection, it’s the ISP blocking connections to our servers. The only way for this to be resolved is for the ISP to allow-list our servers.

We have tried reaching out to a number of ISP’s regarding this, however we’re not a large enough entity for most of them to even be willing to talk to us - Each has advised us that their customers would need to reach out to them about it.

We would love to be able to globally resolve this and have Last Epoch easily available to everyone without ISP politics, but we don’t have that kind of pull (at least not yet). The only real way to try to get this resolved is to have your ISP allow connections to our servers.

Comment

Unfortunately this isn't something we have power over. It's not our servers blocking your connection, it's the ISP blocking connections to our servers. The only way for this to be resolved is for the ISP to allow-list our servers.

We have tried reaching out to a number of ISP's regarding this, however we're not a large enough entity for most of them to even be willing to talk to us - Each has advised us that their customers would need to reach out to them about it.

We would love to be able to globally resolve this and have Last Epoch easily available to everyone without ISP politics, but we don't have that kind of pull (at least not yet). The only real way to try to get this resolved is to have your ISP allow connections to our servers.

Comment
    EHG_Mike on Forums - Thread - Direct

I seem to remember stream bablings to that effect. It’s not something we have planned for 1.1. I do still like the idea though.

Comment
    EHG_Mike on Forums - Thread - Direct

Flag on the play, misquote detected.

They roll over as remove only tabs as I said on stream.

The question that I might have been answering is that existing cycle tabs don’t roll over into the new cycle. They go to legacy as remove only tabs. You also get all of your non-limited space items that just merge in with 1 click so you aren’t forced into it but it’s super easy.


05 Jun