Originally Posted by strangetamer007Don't do this! D:
I fall asleep because I sometimes play for 30+ hours at a time.
Originally Posted by SocialHandicapI feel like having the right setup can make or break the ease of Lincoln Memorial, especially that triple boss finale.
American History or Lincoln Memorial.
Lincoln is longer (but not by a ton) but has more drops. AH is QUICK if you know what you're doing.
Hey Johan, Will you look into the suggestions of being able to “bank” talents in order to save some stash space..... please keep it where you lose the gear and can only use your banked talent 1 time. Not sure how the team would feel about it, but their is so much f**king verity to gear that inventory space seems sparse (thank you for verity btw)
We have seen that suggestion around as well. :)
I can't promise anything on but know that we are actively monitoring community discussions!
/ Johan
Thanks for the suggestion!
This has been previously brought to the team. / Johan
Johan you may have misread this specific post, I think that is a different bug mentioned higher up in this sub. Here were talking about the enemies moving at 1.5x - 2x their normal human speed, typically when THEY are low trying to find cover.
Indeed, wrong thread.
D'oh.
I'll pass it to the team. / Johan
It is awesome, I love the street art. I often wonder if they hired actual graffiti artists or if these are interpretations of graffiti done by game/graphic designers.
We had real graffiti artists put together the street art for both games! :)
/ Johan
There is currently a bug that causes the enemies to always believe that you are on low health, and as a result pushing you.
We are working on a fix for this as soon as possible.
Please wait a bit before nerfing the content. I agree on fixing bugs buttThe patch is 3 days old and people should have given the time to gear up properly. A lot of players tend to overreact (remember when people complained about control points lv3). Challenge and heroic missions difficulties should be challenging, not some content you can face roll into. Thanks.
We absolutely don't want to nerf anything to the ground and expect challenging and heroic to still be very difficult.
But if we see things that just don't feel right, we do want to address them. We will however also not stop after we did an adjustment. If the overall feedback is "Hey, this is now way too easy" we can tune it back up.
We love the game and will continue to the support it.
Hey everybody. I wanted to chime in here after talking to the dev team. A couple of points on the difficulty that is experienced right now: