The Division 2

The Division 2 Dev Tracker




05 Apr


04 Apr

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I've seen multiple posts made regarding the OP. In your personal opinion, what made the DZ actually feel like a DarkZone? (Anyone feel free to answer this)

- Scottie
Comment
    UbiAmper on Forums - Thread - Direct
Jumping in here to comment on the lack of a vector adjustment. Fredrik shared that the things currently making the vector strong (mods, crit damage, etc) are being adjusted. Again, this isn't a dedicated balancing patch but rather a first look at how things are going, and we're going to continue to monitor balance moving forward into WT5.
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Originally Posted by Vesperrr
do the team already manage to add anti aliasing option? if not there is any estimated time of arrival for this option? or you just don't care about people who want to play your game but don't want to get dizziness from TAA blur...
Motion blur and dizziness can get to me too sometimes while playing games.
In addition to reading every post you guys share with us, we have made note of what has been shared in the thread.

- Scottie
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We're already looking into that, sorry for the inconvenience! I don't have a huge update so far but we were able to reproduce it internally, meaning we should be able to produce a fix for this but I don't have a time frame for that right now.

As a workaround some players have suggested that entering an ECHO can remove the sound from happening.

The cause seems to be abandoning a project.

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We understand that you may be frustrated, but please be aware that conversations on the forums should be put forward in a more constructive manner.

Closing thread.

- Scottie

03 Apr

Comment
Originally Posted by Lester_78
Many thanks NLxAROSA and Dragonmaster083 for the advice. It seems I was pressing the wrong button to activate the new signature weapon lol. Yes, I do feel extremely stupid .
Haha you're not stupid.
I'm glad the community was able to help you answer your questions.

- Scottie