Trackmania

Trackmania Dev Tracker




15 Mar

Comment
    Ubi-TheBerry on Support Forums - Thread - Direct
Hey there guys,

Sorry for the delay in getting back to you!

And to see this appears to have been missed

Would it be possible to provide a clip demonstrating this in-game so we can take a look and get this forwarded on as soon as possible if necessary?

Thank you!
Comment
    Ubi-TheBerry on Support Forums - Thread - Direct
Originally Posted by Raveout.TTV
So, it is 2021, how about we finally get an update that allows us to directly bind "steer left" and "steer right" to "left/right" on the dualshock 4 D-Pad while at the same time having analog stick input too? the different surfaces of the game more or less ask you to switch between stick and dpad regularly, since many tech and ice turns work better on dpad. it cant be that hard to make the game allow x-input simultaniously to analog input. its really frustrating if you have to use 3rd party programs to do this
Hey Raveout.TTV!

This has already been passed onto the team as something for them to look into further

I'm afraid we don... Read more
Comment
    Ubi-TheBerry on Support Forums - Thread - Direct
Originally Posted by Dannyboi9392009
Played for 30 minutes fine yesterday, but can't play anything today.

Opened ports 2450-2550

Now I can only play track of the day - but nothing else.

What is going on? This is absurd.
Hey Dannyboi9392009,

I'm sorry to hear you're having connection issues!

Are they still occurring?

If so, could you please give the steps in ... Read more

12 Mar

Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by KingTom1.1
YouTubeShare has been deactivated.
Do you accept the use of cookies to display and allow you to watch the video content? As seen in this video, when you cut and paste blocks with preset tree variations all of the trees turn into only one variation that exists on that groundtype. I think that the video explains itself. I do understand that this is not high priority, but it would be nice if you could look at it in the future.
Hello!

Thank y... Read more
Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by Phlarx
Certainly!

Here's a Twitch VOD I've just recorded: https://www.twitch.tv/videos/940151383

At 0:24, I tilt the block to show that it is in free block mode, and to show that it is the ground variant. However, tilting is not required
At 0:37, I show that cut/paste works correctly when the block on the ground is included
At 0:54, my game stops responding (you can see that 'cut' buttons does not stop glowing when the mouse is moved away, unlike earlier)
At 0:59, I am ...
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Comment
    Ubi-Milky on Support Forums - Thread - Direct
Hello Phlarx, thank you for posting about this.

If possible would you be able to record a clip of this either on Twitch or using the Xbox Game Bar on Windows, whichever is easier and link it here in the thread so we can take a look and see if we are able to reproduce the exact same issue? Thank you very much.
Post
    Ubi-Milky on Support Forums - Thread - Direct
Hello everyone, thank you for taking the time to check out our pinned thread


On our Ubisoft Support website, we have several self help guides you can find, by searching for the Trackmania game, here - https://support.ubisoft.com/

If you have experienced any crashes, performance issues, installation and download issues in game, this guide contains the most common fixes for these types of issues and we recommend trying each step in the article -
... Read more
Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Hello again!

Our team got back to us to say it is actually intended for your time to show on the leaderboard before the track becomes TOTD.

When the season starts, your personal best is used to create the season.
Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by Pitz2018
No Problem, thanks for the response.

Yes its still the same
Thank you for getting back to us.

This issue is certainly unusual; we'll do our very best to help you get this resolved.

My immediate thought would be corrupt game files, so please try following these steps: ... Read more
Comment
    Tona. on Support Forums - Thread - Direct
Hello,

The issue has been reported, our team will investigate on it. Many thanks for your reports and sorry for the inconvenance.
Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by Phlarx
When attempting GetBlock on certain block air variants, sometimes the safe call (with model, coords, and direction) will fail when it should not.

Here is an example map editor plugin to show the problem (run it on an empty map):

Code:
#RequireContext CMapEditorPlugin

declare CBlockModel Model = GetBlockModelFromName("RoadBumpTiltCurve2DownRight");
PlaceBlock(Model, <27,16,22>, ::CardinalDirections::East);
RemoveBlock(<27,15,22>); // we want the air variant, so either run this line, or enable Air Block Mode
AutoSave(); // this forces an update to the placed block which gives it the correct air variant

declare CBlock Result1 = GetBlock(Model, <27,16,22>, ::CardinalDirections::East); // this line fails...
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Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by BestNoob
Since the Update TM2020 is using the TMNF/TMNUF folder inside Documents instead of the correct Trackmania2020 folder !!!

It brokes everybodys Installation and folder structure but you dont care ! Thats exactly how i know nadeo these days.

Like i already posted in feedback&suggestions
...
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Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by Yodoran
So I bought a no name brand X-Box 360 generic controller to play Trackmania and noticed that my car full steers even though I do not have my analog stick fully to the side and doing precision, I saw that "small" steers and "big" steers were like almost literally a half centimeter apart.

I brushed this off as the cheap controller's fault and bought the following controller:
https://www.amazon.com/Controller-He...49692...
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Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by skybaxrider
I am curious what the exact capabilities of the ManiaLink UI mediatracker block are. So far, in my testing it appears that I need to create a Text variable with any name in the script window and define it with manialink code I want to display.
For example, when I enter the following in the script window I get "hello world" displayed in the center of the screen:
Code:
declare Text AnyVariableName = """

""";
What I would like to do, specifically, is create dynamics in the display using embedded maniascript. However, when I enter the following into the script window:
Code:
declare Text AnyVariableName = """

<!--
main() {
	declare CMlLabel AsdfLabel <=> (Page.GetFirst...
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Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Hello!

Thank you for your report, and sorry for this unusual issue

I'm not sure if that restriction is intended behaviour but I'll test it myself at home to get a better idea of what's happening, then I'll submit a report to our Trackmania team.

All the best!
Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by Anotherplayer42
Hello,

the server COTD match 14 restarted the warmup with 1:00 min after the warmup time ended.

The chat posted the following error message:

Runtime error: ERROR [LIBS/Nadeo/TMxSM/Race/Race.Script.txt: 1421,41] This object can not be stored in a variable. Try to use "<=>" to create a dynamic equivalence instead.

Race::Yield()[1421, 41]
ModeBase::MB_Private_Yield()[160,14]
ModeBase::MB_Private_LoadMap()[413,39]
ModeBase::Main()[642, 25]

Restarting the match....
Hello!

I'm very sorry you experienced this; I had a conversation with another player who faced this issue and... Read more

11 Mar

Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Hello,

I'm very sorry for the delay in getting back to you once again. We alternate between different support agents here on the forum and it's my fault for not ensuring you received a quicker reply.

Thank you very much for the files I requested, and for recently confirming the issue persists.

I have been in touch with the Trackmania team and they've not experienced the issue themselves, it appears to be a connectivity issue that we should be able to resolve with troubleshooting. I am still forwarding everything to the team however, so we can investigate on our side.

Can everyone please try our connectivity troubleshooting and let me know if the loading improves? Here you go: https://support.ubisoft.com/Article/000081176

Of course, it's possible we will have further questions in which case we will reach out to you here.

Thank you, and apologies once aga... Read more
Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Thank you very much!

These 3 videos together should really help our team investigate this and find a solution. Of course if we have any further questions, we will come back to you

I'll get this submitted now. All the best!
Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by timwie-


This is what it looks like then btw. I drove a 41.7 a few weeks ago. Now the track is TOTD. I drive a 41.8 in the seeding, but it's not in the TOTD ranking. Instead it says I'm "unranked".



This screenshot confuses me a bit actually. In the menu, I have an empty field for the map, although my time is at the top. The time got only added when I joined the map in solo mode. After I had left the COTD server, I was not in the list at all.


Edit: This is what I get 20 minutes later



Now you see the secon...
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Comment
    Ubi-Raziel on Support Forums - Thread - Direct
Originally Posted by crash_ip21
Hello! Yesterday, during the OGL step, I remembered that I need to unbind my give up button after the first map and got stuck in the menu, here is the clip of that happening.
So, apparently loading the next map made the game glitch, I couldn't do anything, you can see me spamming Escape button in the clip. I had to restart the game and was barely fast enough to start map 2 on time.

P.S. I also have a suggestion, could you guys please implement an option in the game to make a give up button to be double tap for OGL, COTD and other events where accidental DNF is possible? Like it could be just an option in menu and people can enable/disable it as they prefer. I had too many accidental DNFs and I know I'm not alone, most players have to...
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