7 Days To Die

7 Days To Die Dev Tracker




01 Sep

Comment
    Crater Creator on Steam Forums - Thread - Direct
Your brightness and other in-game settings matter, but regardless the change to linear lighting in A19 does make it easier to see, because surfaces render more vividly. The devs were aware this would make it easier to see at night compared to A18, and as I recall they think it’s more fun this way.
Comment
    Gazz on Forums - Thread - Direct

I'm not disagreeing, just answering your question on the why.

Comment
    Gazz on Forums - Thread - Direct

That was the design. The thing you find in the desert gives you cold resistance so you have to travel some.

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Seftak: ...
I agree. I hope they make a "character editor" for zombies that rendomizez their face, hair, clothing when spawning a zombie.
...
This was attempted back in Alpha 14. Overhead required for the system completely tanked performance. You were literally limited to about 10-15 zeds total on average hardware.
Comment

Well done, Sir. Thank you.


31 Aug

Comment
    SylenThunder on Steam Forums - Thread - Direct
I'm not sure why people have such a hard time looking for existing threads before posting.

This is a thread that has been out for quite a while, and is still very active. Notice the title.
A19 Early Game, Food, Guns, & survival
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Foxtrot39: Well there is a tier system now, until a certain level you won't be able to loot certain weapons/tools
To clarify, Loot is now tiered (Stone/primitive tier, Iron tier, steel tier); You CAN still find things from higher tiers while in the tiers below it, but the chances are incredibly small. You wont find guns until closer to day 10+ now unless you're very lucky or get it from a trader.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Shockwave: I think A19 has exposed a real problem with the stamina system in general. You have limited stamina but then you got tools that used less stamina (like a steel pickaxe). I remember finding a T3 or 4 steel pick on the first blood moon in my last A18 game.

So now you go mining and without the good tools you swing twice and rest, swing twice and rest. That's boring. I mean really boring.

If the tools actually gave you more ore but you had the stamina to work you'd swing all night no matter which tool you used but get more ore with better tools.

By using stamina to limit actions it's actually a more boring game even if it ends up the same.

Let's face ...
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Comment
    madmole on Forums - Thread - Direct

No idea, someone probably got it wrong or forgot a - in the math.

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Woj: Thanks for the info everyone. especially crater creator, you made it easy to decide to stay gone!

Whatever floats your boat, Woj. Happy to provide info.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Ihateeverybody:
Originally posted by RasaNova:
These spots do exist, I've brought up specific examples in anothet thread discussing the topic. SylenThunder even posted a link to (I think) a dev talking about trigger points for spawns on the 7d2d forum.

Notable examples include the salvage yard, where there are 3 or 4 small rooms you enter from a ladder through a hatch, they do not spawn til you go through those hatches. And in the large apartment building there's a col...
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Comment
    Gazz on Forums - Thread - Direct

So what would be the reason for having these extra tiers?

Split the existing damage range from T0 - T3 into more and smaller buckets?

Comment
    Gazz on Forums - Thread - Direct

You don't need to have points into firearms to use them and while they are not as quiet, they do have higher DPS than bows.


30 Aug

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by jynx: And the woman's trading post still uses the man's "open/close" lines.

Yeah, but they all refer to "Traitor Joel's" anyway. It's plausible that Traitor Joel's is a franchise, or the post-apocalyptic equivalent thereof (note the identical signage), and the announcements are understood to be pre-recorded.
Comment
    Shurenai on Steam Forums - Thread - Direct
Is one of you always holding down the Shift key, and the other not? Turbo use increases fuel consumption in return for the speed increase.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by zake: https://i.imgur.com/dBiewtK.jpeg


picture of my horde night. not a damn zombie in sight. even logged off and logged back in, saw a zombie for a second but then nothing. am i just too far away to hear them or something?

Yeah, you’re very high up and it’s likely you’re too far away to hear them. Right now I’m working on a tower prototype 24 blocks above the ground. I can’t hear zombies at ground level, even when they’re actively coming after me, until they get closer.

If they don’t have a path to you, it’s likely you’ll find evidence that zombies were th... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Dapitbull:
Originally posted by Crater Creator: Zombies in rooms (so-called sleepers) spawn in well before you enter a room, unless perhaps one’s hardware is struggling to keep up.

This is not true, I have had them spawn under my feet as I was WALKING, they also still spawn in rooms after cleared. This has been an issue for a long time but continues to never get fixed.

As far as hardware another untruth, I am running RTX 2080TI , I9 processor, 64GB of Ram a...
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Comment
    Gazz on Forums - Thread - Direct

Some people like to brush over the fact that "stealth" is not a weapon, implying that if "stealth fails" you are helpless.

The agility attribute does have plenty of effective weapons to kill zombies with, stealth or no stealth.