7 Days To Die

7 Days To Die Dev Tracker




28 Aug

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Cellar_Cat: There seems to be no point to the weird state of raw meat where 5 of it goes into 1 of every recipe, including—somehow—cooked meat. Maybe it's a relic of older versions, or something?

All it achieves, as far as I can tell, is leaving you with weird incomplete stacks that can only be eaten raw... and are mostly better off dropped, because they're not worth eating raw nor occupying an inventory slot given how easy it is to kill another animal later.

Thus I think it should just do 5x more of what it does, drop in smaller numbers, and if necessary have 5x smaller stacks.
It's an intentional function. It used to be the way you're suggesting awhile back; But it would've meant the meat harvesting skill would have to have dramatically large % bonuses for it to function, Having it that way meant that no recipe could use LESS than one full meat, and a few other things.
... Read more

27 Aug

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by KellyR: My question on them: If you're playing on a server, does the game still buy from them now and then? I ask because our server is just co-op with 3 players and we all live together so obviously there's no actual players to buy them :D
Yes. But only the trader vending machines specifically; The purchasable Player Vending Machines are only for Player->Player sales.

The ones in the trader will occasionally have things sold to random non-existing NPCs. But if you check on them too often, it won't sell things very often- Just set it up and come back in a few days or a week, minimum come back the next day. If you're checking 4-5 times a day its rare for it to sell anything.. And I'm unsure if that's ... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Adjassou:
Originally posted by Big Kid: So that you don't mistake players for stripper zombies? I love zombies...
WHY there are stripper zombies anyways? At least walking on the streets anyway. I don't now your home towns, but there is not walking many bare-boobied ladies in the streets of my home town.
There aren't anymore; Much to some peoples dismay. Stripper zombies got removed because they were too specialized and really only belonged in one specific P... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Came across this video from GNS that gives a good overview of upcoming features.

https://youtu.be/JkaJdRApsaI?si=MvYtCF16WfVjSVCk
Comment
    Shurenai on Steam Forums - Thread - Direct
If you're searching for the Id to do the give command, it's infinitely easier to enable creative mode using the 'cm' command, exit the F1 console, and press U to open the creative menu; That menu has a search field near the top that lets you simply search by name whatever item it is you're after. Just be sure to disable it again if you care at all about achievements.

25 Aug

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Honorable_D: Don't weapons and armors roll random stats? Maybe that machete rolled super low damage stat. It is also 1 quality lower than the knife, that isn't helping.
Within a given range.

Here's a chart...
https://drive.google.com/file/d/1CRD8Ilok2Aefs35hjIzF3niPLp8Aestn/view
Comment
    SylenThunder on Steam Forums - Thread - Direct
I've been bugging Joel for a Katana for probably six or seven years now, and I keep getting told no. Same for offhand shields or dual weapons.
Comment
    Shurenai on Steam Forums - Thread - Direct
Because the player can't look at themselves, and generally aren't looking at other players either- You ARE however constantly looking at zombies.

The priority between the two is rather obvious.
Comment
    Shurenai on Steam Forums - Thread - Direct
I would argue that the agility tree is about agile accuracy; The fortitude tree is more about hip fire accuracy, with it's top tier weapon basically being an LMG perfect for spray and pray into a group, and it's mode of fire and accuracy basically rendering unwieldly for aimed accuracy.

24 Aug

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by carl.wear: Have you done the tutorial you get at the start of each new game? That gets you to craft a bedroll so maybe its locked until the tutorial gets you to craft it?

There are no such restrictions on crafting, at least in vanilla. You could go your whole game without doing the tutorial quest, if you wanted to.

OP, we could use some more detail on what you’re doing: how far you get towards making the bedroll and what result you’re getting.

23 Aug

Comment
    SylenThunder on Steam Forums - Thread - Direct
Your GPU has nothing to do with it. Read the Pinned topics, and follow instructions.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by CrazedTrucker: it's been years ,can we pls get upgraded bats on par with club damage...I have literally been asking for this for a long dam time... and the trolls dont bother responding with its a non issue when there what 6 weaps that use 7.62 ..I want a different dam choice for melee other than a car axle, that literally makes no sense anyway, ya'll know how tiring it would get swinging one of them around? , Now an aluminium louiville slugger...that'd be just perfect.
Lets look at real world stats for the items in game.

Wooden Clubs do 12 damage at tier 1, and 18 damage at tier 6.
Wooden Bats do 19.2-20.8 damage at tier 1, and 28.8-31.2 damage at tier 6.
Steel Clubs/Bats do 15.15-27.25 damage at tier 1, and 37.73-40.87 damage at tier 6.
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Comment
    faatal on Forums - Thread - Direct

...I could change the protection size or add new ones like the placement protection and not have to care that all your chunks have the wrong data in them.

The seed is always 0, so you would get the same result each time. Count changes would give you more or less of that same result.

Comment
    faatal on Forums - Thread - Direct

respawndelay is parsed as a float and multiplied by 24000 to convert to a world time delay. World time is a long, so the delay being an int is correct.

The x24000 gives it plenty of precision.



I think it is a 4 piece system with mods. Two other programmers are working on it, not me, so I don't know the details.


22 Aug

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by blazphemur: whats new, whats changed in gameplay? what do i do instead of what i used to do?
I mean, it helps a lot to read the patch notes, and peruse the forum a bit.

Asking what you should expect when the information is already readily available is a bit silly. To the point where I would almost think you are just trolling for points.
Comment
    faatal on Forums - Thread - Direct

It adds 2 at level 1 and that number goes up to 10 at level 5 like so:

There are some that only have 3 or 4 levels.


The base value is 1, so if there were 10 items in the list, each being 1 they would add up to 10, with each being a 10% chance. Adding 1 would make it a 2 out of 11, so now a 18% chance and so on. I think there are 23 magazines in the full list.


Your sample size of you vs them is not large, so randomness could be a big factor in what you saw.

Comment
    SylenThunder on Steam Forums - Thread - Direct
Curious. What is this invisible "block X"? Where is this invisible "block X" at?

Speculation is only useful if it is mired in existing elements.
Comment
    Shurenai on Steam Forums - Thread - Direct
Weather currently just isn't that big of a deal; Especially in the forest area, basic clothing will keep you cool enough except when standing directly adjacent to heat sources.

You'll notice the impact when visiting other biomes at least- If you aren't dressed warm in the snow, or dressed for cool when visiting the desert.
Comment
    Shurenai on Steam Forums - Thread - Direct
??? "You have to do X or fall behind"? What? The game self balances around your playstyle; If you're slow, the game gets difficult more slowly; If you're fast, it gets difficult faster. You dont HAVE to do almost anything beyond finding food and water. You dont even need a base to fight off hordes; You could build a cobblestone castle out in the woods without ever even approaching a city.

As for the horde night thing, Horde night does not end until sunrise- End of. If you log out, and back in and it hasnt hit sun rise (4~am), Of course it's still horde night.
Comment
    Crater Creator on Steam Forums - Thread - Direct
The last update was on August 10th. You can read about it here:
https://store.steampowered.com/news/app/251570/view/7160213079727903916

There's really nothing else to say about the change log itself. If you want to talk about some of the changes in particular, please start a separate thread or join an existing one.