Originally posted by Cellar_Cat: There seems to be no point to the weird state of raw meat where 5 of it goes into 1 of every recipe, including—somehow—cooked meat. Maybe it's a relic of older versions, or something?It's an intentional function. It used to be the way you're suggesting awhile back; But it would've meant the meat harvesting skill would have to have dramatically large % bonuses for it to function, Having it that way meant that no recipe could use LESS than one full meat, and a few other things.
All it achieves, as far as I can tell, is leaving you with weird incomplete stacks that can only be eaten raw... and are mostly better off dropped, because they're not worth eating raw nor occupying an inventory slot given how easy it is to kill another animal later.
Thus I think it should just do 5x more of what it does, drop in smaller numbers, and if necessary have 5x smaller stacks.
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