7 Days To Die

7 Days To Die Dev Tracker




12 Aug

Comment
    Crater Creator on Steam Forums - Thread - Direct
The forum is for discussing the game, not for discussing the community itself. Game feedback in General Discussions is welcome. If you have a how-does-the-game-work type question, please remember to ask it in Questions & Answers.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by FT: ...The darkening inside buildings is a pretty easy-to-tweak XML, and the game looks nice with it set to stay similar or even get slightly brighter indoors (like your eyes adjusting to the indoor lack of sunlight)...so I'm not sure why it's currently set to get so much darker inside.

...
)

The next time you open the game, your building insides shouldn't get noticeably darker during the day anymore.

There's plenty more you can do in that XML, but this seems to be the most subtle way with the fewest changes.

I did some testing of these settings myself. I found that you can also set ambientInsideThreshold to 1.0 to turn off the effect, without having to tune in ambientIns... Read more

11 Aug

Comment
    SylenThunder on Steam Forums - Thread - Direct
People tend to get emotionally attached to the way they liked to play in old versions, when instead they should be looking forward to what the game is becoming.

It's a work in progress, and a lot of people either don't remember that or don't understand it.
Comment
    SylenThunder on Steam Forums - Thread - Direct
95% of the time it wasn't deleted. Steam notification states that your post was moved or deleted. Notice which item is first?

Now go look at your post history. There is an easy to find link for it in the right navigation bar.
Here is a link for you in case you have trouble finding it.
https://steamcommunity.com/id/bbcombochidori/posthistory/

10 Aug

Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by The Militant Penguin Front: We need an option to limit trader quest to X per day or some such. I have a server and one player spams quest like it's going out of style. Because of this he has literally thousands of kills more than anyone else and is driving up the game stage way too fast for my other players.

It's great that he can play so well but we need an option to limit the number of quest per day to balance that game for all players.
Gamestage is done on a user by user basis, Joe's gamestage wont affect Eddy unless the two are within 50-80 meters of one another, even if they're in a party.

Now, if he's part of your party and you're all fighting together in the same horde base, it'd be a problem; But from how you described it, he's just a random player on the server doing his own thing off on his own; And if that's correct, as I said above, his gamestage wont affect the... Read more
Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Today, we are excited to announce the official launch of A21.1 Stable. During our extensive testing period, we have not identified any reasons that would require anyone to restart their savegame. In order for the newly added POIs to appear, new worlds will need to be created. Kindly refer to the detailed list of bug fixes, changes, and improvements provided below.

The Fun Pimps wish everyone an enjoyable experience with A21.1!

A21.1 b16 Changelog

Added 
  • Tier 5 hotel_ostrich 
  • Missing localization for buffBatterupStealingBasesName and buffBatterupStealingBasesDesc 
  • Moderator OzHawkeye to credits 
  • Nest Audio open/close/destroy 
  • Ability to change prices for twitch actions through Twitch Info Screen. 
  • Ability to reset prices for all twitch actions through Twitch Options Screen. 
  • Loot entries have tags and if s...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Aug

Post
    on News - Thread - Direct

Hello Survivors!

Today, we are excited to announce the official launch of A21.1 Stable. During our extensive testing period, we have not identified any reasons that would require anyone to restart their savegame. In order for the newly added POIs to appear, new worlds will need to be created. Kindly refer to the detailed list of bug fixes, changes, and improvements provided below.

 

The Fun Pimps wish everyone an enjoyable experience with A21.1!

 

A21.1 b16 Changelog

 

Added 

  • Tier 5 hotel_ostrich 
  • Missing localization for buffBatterupStealingBasesName and buffBatterupStealingBasesDesc 
  • Moderator OzHawkeye to credits 
  • Nest Audio open/close/destroy 
  • Ability to change prices for twitch actions through Twitch Info Screen. 
  • Ability to reset prices for all twitch actions through Twitch ...
Read more
Post
    Hated on Forums - Thread - Direct

Hello Survivors!

Today, we are excited to announce the official launch of A21.1 Stable. During our extensive testing period, we have not identified any reasons that would require anyone to restart their savegame. In order for the newly added POIs to appear, new worlds will need to be created. Kindly refer to the detailed list of bug fixes, changes, and improvements provided below.


The Fun Pimps wish everyone an enjoyable experience with A21.1!


A21.1 b16 Changelog


Added

Tier 5 hotel_ostrich


Missing localization for buffBatterupStealingBasesName and buffBatterupStealingBasesDesc


Moderator OzHawkeye to credits


Nest Audio open/close/destroy


Ability to change prices for twitch actions through Twitch Info Screen.


Ability to reset prices for all tw...

Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Server has been updated to A21.1 B16 experimental.

08 Aug

Comment
    SylenThunder on Steam Forums - Thread - Direct
A21.1 b16 EXP

Hello Survivors!
While testing we were able to unearth and fix a few more issues.
Here is what changed since b15:


Changes :
  • Trader POIs are now excluded from the chunk reset system. This avoids issues with resetting player-rented vending machines
  • Increased the block range of spears

Fixes:
  • Error while saving player file in some disconnect scenarios
  • Argument Exception from hitting object with vehicle
  • NRE with GameManager+ freezes zombies and other entities on dedicated server
Post
    Hated on Steam - Thread - Direct
Hello Survivors!

While testing we were able to unearth and fix a few more issues.

Here is what changed since b15:


Changes
  • Trader POIs are now excluded from the chunk reset system. This avoids issues with resetting player-rented vending machines
  • Increased the block range of spears

Fixes:
  • Error while saving player file in some disconnect scenarios
  • Argument Exception from hitting object with vehicle
  • NRE with GameManager+<ResetWindowsAndLocks> freezes zombies and other entities on dedicated servers
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    on News - Thread - Direct

Hello Survivors!

 

While testing we were able to unearth and fix a few more issues.

 

Here is what changed since b15:

 

Changes

  • Trader POIs are now excluded from the chunk reset system. This avoids issues with resetting player-rented vending machines
  • Increased the block range of spears

 

Fixes:

  • Error while saving player file in some disconnect scenarios 
  • Argument Exception from hitting object with vehicle
  • NRE with GameManager+ freezes zombies and other entities on dedicated servers
Post
    Hated on Forums - Thread - Direct

Hello Survivors!


While testing we were able to unearth and fix a few more issues.


Here is what changed since b15:


Changes

Trader POIs are now excluded from the chunk reset system. This avoids issues with resetting player-rented vending machines


Increased the block range of spears


Fixes:

Error while saving player file in some disconnect scenarios


Argument Exception from hitting object with vehicle


NRE with GameManager+ freezes zombies and other entities on dedicated servers

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by a236937: Why are posts in this thread being deleted? In this case, at least a notification should be given?
For violation of forum rules of course. A notification was given to offending parties. It should also be noted that discussing moderation actions is a violation as well. Might take a few to familiarize yourself with ... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Kara: wow, can't be a bug or anything. Let's just insult the OP instead...
I mean, the OP basically described exactly what would happen if you performed those actions and did not watch your health.

He didn't describe a bug. He described ignorance of an existing game mechanic. It isn't like he just suddenly died out of nowhere. He was busy repairing his base. Performing an action repetitively that would decrease his health in each occurrence of the action.

If he wants to provide evidence to the contrary, then maybe it could be presented as a bug. Then we would need definitive information like a log and video of reproducing the event. He hasn't been back since posting though, so we have no fur... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Mithrandir: As much as it's normal to get hurt in this situation, I do think we should have a better UI feedback on each hp loss doing that. It's too easy to miss it and die without even being aware of what's going on.
You get an audial warning on each "attack" when your arm is sprained.
A normal attack is 1hp per use. A power attack/repair is 4hp per use.

You do get both visual UI and audio feedback when you hit 25% hp.

The only reason the OP died, is because they weren't paying any attention to their character.

07 Aug

Comment
    Shurenai on Steam Forums - Thread - Direct
The numbers on the left are you 'digesting' your food/water; Your actual hunger/thirst bars are at the bottom below the hotbar- The green and blue bar being hunger and thirst respectively. You can also view the actual value in the character menu stats screen.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Moving to General Discussions because this is a matter of opinion rather than an objective knowledge base kind of question.