Visual changes
- Fixed an issue where weapon animations would loop while not firing them
Interface
- Fixed an issue that prevented Custom Games from showing the correct mode options
- Updated the Victory and Defeat screens’ visual effects
- Updated translations
Maps
- In Oxide, some spawns have been adjusted and redundant ones removed for better outcomes when playing Extinction, Blaster ammo has been added to the upper orange area (orange walls), adjusted the position of the Rocket Launcher near red so that it’s easier for new players to spot
- In Sunken, fixed an issue where it was possible to throw the MacGuffin out of the map
- Collision fixes to Wellspring
Gameplay
- Fixed the issue of grabbing a weapon or ammo lowering your current ammo in modes where a weapon’s starting ammo ...