Vehicles exploding was added in 2018. As I was trying to point out, you might get to see it explode now, because you can actually get enough vehicle damage in typical game play to get it to the point where it can explode.
I don't know any of us that have played DF.
Not that I know of.
No shooting.
The 4x4 has more than one. Driver and passenger and with seat mod, you get 2 more in the back.
No plans for touching that.
Originally posted by Skald: for me the problem is always starting a MP server where there are vast player fortresses dotted all over the place, all the ores have been mined out, and the horde night is insane.Well, the coming-in-A21 chunk reset system may be just the solution you need for your server. :) Look forward to it.
It's way more hassle than its worth.
More vehicle improvements for A21:
Ragdolls from death have a short time they can still collide with vehicles (was boring before as they slid through vehicles).
Improved vehicle hit forces on ragdolls (accurate body hits for more realistic tossing/spinning and those hits are a higher percent of damage, so more blood).
Vehicle hits can cause dismemberment.
No change, but it could probably be fixed by having the projectile continue to raycast after hit and if collider gone, then it falls.
The particle issue is a different system, so fixing one does nothing for the other.
I've heard it mentioned, but was never seriously planned, so not on my radar.
At 1 it stays there and each time it takes damage, there is a chance it explodes and goes to 0 health. Since it takes more damage now, you might actually get to see one explode.