Originally posted by Raphael: Also, wasn't vehicles mods planned on A19? What happened?Nothing happened. They were planned for a20.
Originally posted by Raphael: Also, wasn't vehicles mods planned on A19? What happened?Nothing happened. They were planned for a20.
Originally posted by Shane: i feel stupid all a sudden... WTF !!Well, having set XP gain to max will make the game much harder much faster (300% exp ... Read more
math aint my thing so... last bitEdit: Given your circumstances, it may be better for your friend to either stay inside the walls and attack from afar and maintain traps, Or for him to go off and battle his own horde night.
the only thing we have altered is make all zombie to walk, xp gain to max, and then something about shared xp to max distance...
not sure if that max distance thing matters here or not. but im going to assume that telling him to fight alone is going to be better for him regardless right ?
Originally posted by TimeLordSpyro: No it doesn’t. You should really learn how a computer works before you write a comment about something you clearly know nothing aboutI'm assuming you're replying to Pisaro27. He is correct. It is desirable to have your GPU fully utilized.
Originally posted by vgifford: Zombies beating on explosives, like gas barrels, will cause them to explode. The land claim block will make your blocks stronger but not indestructible.Just to be clear, the LCB only makes blocks stronger against other players. It does nothing against zombies.
Originally posted by D.A.R.K.:Read moreOriginally posted by Teresa: Be prepared.I hope TFP make easy to mod and remove the stamina usage, because I don't agree with Auger and Chainsaw using stamina, even if in real life they are heavy and everything, in the game they already use gas to work, making it to use gas and stamina is unbalance, in my point of view, so I'm gonna mod it and remove the same way ...
Stamina drain with auger and chainsaw is coming in a future alpha according to the devs.
Originally posted by Blitz4: As an update. Found that Unity Pro and Enterprise do offer tech support from Unity. So the devs chose not to fix the issue.You're making some hella assumptions right there. What if it could be fixed but required sacrificing some other major part of the game they didn't consider to be worth the loss? Or maybe they tried and tech support wasn't very helpful? Or something else?
Originally posted by Blitz4: I was told that there is a limitation in Unity to show all craftable items in the crafting menu. I don't buy that excuse. Even if that is truly an issue at the moment, then adding #1 above would be a good temporary solution until #2 is added.Just to answer this in isolation; Specifically, what I said was that too many recipes/blocks/etc available in a single crafting menu/inventory will cause FPS loss and inventory lag. It's totally doable- Easily even. But, it is, at least currently, detrimental to gameplay.
Originally posted by Hooker: Take it from a private fixed wing pilot and a helicopter flight engineer, the 7DTD gyrocopter flies almost as precisely as a real life gyrocopter.Yes. I was quite impressed when it handled as I expected it to.