7 Days To Die

7 Days To Die Dev Tracker




10 Mar

Comment
    Shurenai on Steam Forums - Thread - Direct
It's a moderately popular request, but, there are certain doors in the game that the devs just don't want picked, and there's not a particularly good way to implement it such that only those doors are unpickable while others are- given that the same door is used in every place throughout the gameworld. Not to mention the question of 'should player doors be pickable'.

In general they're sitting on the fence of whether to or to not allow, and so defaulting to not allow. You're totally welcome to mod it in though.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Cunning Linguist: https://store.steampowered.com/newshub/app/251570/view/3025828626690179525
This. A19.4 b7 went stable. Nothing changed from A19.4 b7 Experimental, so, not really any new notes to be had- Patch notes for A19.4 b7 Exp were posted in the pinned p... Read more
Post
    Hated on Steam - Thread - Direct
A19.4 Highlights are:
  • Fat Hawaiian HD makes his debut in A19
  • A new ambient sound system with new content
  • The fix for the bed shared by everyone, at least nobody had to freeze!
  • The long awaited fix for AP rounds
  • A command to disable cursor snapping when using the gamepad, see if you like it!

How to disable cursor snapping in big picture mode without using the launcher.
Alpha 19.4 Forum Release! [community.7daystodie.com]
... Read more
Post
    /u/ on Steam - Thread - Direct
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/251570/announcements/detail/3025828626690179526]here[/url].
Post
    Hated on Forums - Thread - Direct

Hello everyone!

We are happy to announce that A19.4 is going live today!

We strive to continue to make gamepad support great for everyone who likes to use it, you can use steam's settings to overwrite the default, if you like to.

We are also working on A19.5 with additional fixes and performance improvements.


We hope you enjoy A19.4!

May your loot and survival will be ripe for great memories!



A19.4 Highlights are:

Fat Hawaiian HD makes his debut in A19


A new ambient sound system with new content


The fix for the bed shared by everyone, at least nobody had to freeze!


The long awaited fix for AP rounds


A command to disable cursor snapping when using the gamepad, see if you like it!



How t...

Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
Well if it was completely immovable and indestructible, I suppose that could be bad, too, given the idea of a 100% destructible world. It would be better if the map icon moved with the backpack, but it’s probable that keeping the map updated all the time isn’t performant, or perhaps it was deemed to matter too infrequently. If it’s under the ground, that’s a bug, and steps to reproduce it consistently are needed to fix it.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Nipply: What they honestly should do is add the workshop here to make mods much easier to use and not be such a hassle to set up a game with friends.

Was playing darkness falls with someone and we were having a blast, but then one day cant log in and nothing worked. At least then people would have something to mess with while updates get slowly churned out.
Workshop support is planned. It comes after you finalize core game content so that three quarters of the mods in the workshop aren't invalidated every update.

Look at Empyrion. They opened up workshop support early on. I guarantee you that at least two thirds of the content in the workshop is completely invalid for the current ver... Read more
Comment
    SylenThunder on Steam Forums - Thread - Direct
Also note that the icon appears in the location you have died. It's possible that the bag rolled down a hill, or was destroyed by the thing that killed you.
Comment
    Crater Creator on Steam Forums - Thread - Direct
If you have the icon, the backpack may be at a different height than you expect. You could use debug mode to peek through the floor if necessary. If it really is gone, you could use creative mode to give yourself the items you lost.

09 Mar

Comment
    Shurenai on Steam Forums - Thread - Direct
Q6 equipment of any type cannot be crafted, Only found. Best that can be crafted is Q5.
Comment
    faatal on Forums - Thread - Direct

It is not about distance or rendering or scripts. All those GameObjects and their components are expensive to create, which means lag spikes. It need further analysis to find all the slow parts and find solutions for each.

Comment
    faatal on Forums - Thread - Direct

As Blake_ had said, there are many issues with that.


The main overhead is instantiating the entity, not AI or animation. There are ways to speed up spawning and they are not trivial, but it will probably be improved at some point.

Comment
    Gazz on Forums - Thread - Direct

That depends on how well the person likes you.

Comment
    Gazz on Forums - Thread - Direct

But they do this with every alpha so that's nothing new.

Comment
    Gazz on Forums - Thread - Direct

There is already a buff that pops up after death.

Adding your effects there would be easy enough.

Comment
    Gazz on Forums - Thread - Direct

Don't worry too much about words.

Even the word word can change.


https://www.youtube.com/watch?v=XC_0HA1UejM

Comment
    faatal on Forums - Thread - Direct

Y is about 1m, but it varies depending if up or down. Y is low because I don't want AI spawning in rooms above or below you and dropping your FPS. We may possibly do some type of entity caching before we go gold.


08 Mar

Comment
    Shurenai on Steam Forums - Thread - Direct
I mean, before making infection easier to cure early game, You, the player, should be being more careful. Avoid zombies until you have a cure- Avoid zombies until you have armor, which dramatically reduces infection chances when worn.

Get cloth, get duct tape, and make padded armor, or find some other relatively safe way to get armor. Should be one of the first things you prioiritize in the game.

Before you have armor, Or a cure for infection, You should avoid being in melee combat with zombies if at all possible (And it almost always is.)
Comment
    madmole on Forums - Thread - Direct

Eventually you'll drown when swimming and you run out of stamina. Hopefully we can put some creepy water logged zombies in there that pop up and scare the @%$# out of you or something, zombie catfish.

No because that just isn't how the game will work. You'll spawn with a trader nearby to get started and a better tutorial integration. If you want to skip all that leave the easy forest, but you'll pretty much insta die in the harder biomes without gear IMO. Cold will be harsh and radiation even harsher. Desert will be somewhat harder but survivable for a little bit without some gear. So th