Yes, but that's been planned for a while now. Gamestage variation between different biomes is already possible (A19) with a simple XML mod but that's only part of it.
Yes, but that's been planned for a while now. Gamestage variation between different biomes is already possible (A19) with a simple XML mod but that's only part of it.
Originally posted by Scourn: The food system in this game does not make sense and its not balanced in this alpha. Food starts off literally starving to death as a new player and then by level 20 you are swamped with food and filling meals to the point it just piles up with no use.
For a new player not knowing what to do early on for food is a real issue as you are always starving basically and any activities deplete your hunger and thirst significantly. Basically OP you need to make real food in the chef perk. Also Iron gut is super important then followed by living off the land. The other route is running trader dig quests where you get like 5 cans of food most of the time.
Originally posted by PinchPeak5203: ive been living on a random roof top for like 8 weeks now and am still perfectly safe.
Originally posted by slaideri: Of course if it is not a survival game but a sandbox game, then anything goes. But a sandbox is not a game the devs made. Just like it is with literal sandboxes and their builders: the builders do not make nor plan the games kids will play in the sandboxes.To make a sandbox game is to make the box; To fill it with sand, To add in toys to play with and sculpt the sand, to provide the player with numerous options for f... Read more
It is convenient to call a game a sandbox. But I would like to remind people, both players and devs, what building a sandbox literally means. It means falling short, failing at making a game.
A sandbox is not a game. It delegates the job of game making to its players.
Originally posted by >:FrozenDragon:<:Read moreOriginally posted by SylenThunder: Known issue. Workaround is in the Pinned Troubleshooting thread in the ...
Yeah. The model on the right has some serious detail.
It has become pretty common to call the easiest difficulty "Story Mode" but unfortunately we can't really do that due to the absence of a story. =P
Originally posted by JimmyIowa: Put down a bedroll in the apartment to prevent spawns in an area which extends up into the sky and down to bedrock.Incorrect. The bedroll is basically a 15m bubble. It's hasn't been infinitely vertical since a16 or so.
Originally posted by sinkingsun690:Originally posted by Nebgama: The game is hardly considered niche when it has anywhere from 15k-30k players playing.
it is sitting at #41 on page 2 for the month on steam charts.
That's pretty small niche in the grand scheme of things...