7 Days To Die

7 Days To Die Dev Tracker




21 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
Implementing the workshop before the tools are in place is stupid at best.

To implement it before an Alpha build is finalized is pretty dumb too. It's the reason that 3/4 of the workshop items for Empyrion are broken, and do not work with their current version.

Add to this that the fact that there is no version tracking system in the Steam Workshop. Only DLC requirements are tracked.

And to be fair, most of the reason for using the workshop instead of manually installing mods, is because of the complexity. Having to know to read if the mod is going to be compatible with the version of the game client you have is simply too much for many players to handle. Hell, it's a bit of a stretch to assume that mod authors using the workshop would take the step to identify what version of the client their mod is written for. Once more I'll point you to the Empyrion workshop here, because it's a perfect example of what goes wrong when you add workshop support too ea... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
The latest hasn't changed. No workshop till full release. They don't want a workshop full of thousands of mods deprecated by a dozen versions that don't work on the latest and just cause issues for people that install them- Issues that get reported with no care from those people and just flood the bug forums with unsolvable issues, etc etc.

20 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by AustinJovi: So what is the determining factor between "General Discussions" and "General Questions"?
So let's analyze this...

Title....
Is Fertilizer Gone? This is a simple question with a Yes/No answer. No discussion whatsoever. "Yes it is gone"

Originally posted by AustinJovi: Was fertilizer was removed from the game?
Also a simple question with a Yes/No answer. No discussion whatsoever. "Yes it was."

Originally posted by AustinJovi: Am I missing something or was it removed?
A little bit looser, but still answered with the same answer as the pr... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
Ah, I didn’t know you wanted a stovetop texture too. Well, if this is a decorative space where the voxels needn’t be functional, you could place a paintable plate or sheet block on top of your cabinets, allowing you to do a different rotation for the stovetop.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by AustinJovi:
Originally posted by Shurenai: Ming more or less covered it. Essentially we try to use the General Questions subforum as a repository of easily searchable information- More specifically, Of topics with questions that have concrete and factual answers to them as yours does.

Was fertilizer and the hoe removed? Yes. Why was it removed? Because they implemented a new farm plot block that serves the same purpose and costs roughly the same in materials, and considered ...
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Comment
    Crater Creator on Steam Forums - Thread - Direct
Hmm, that’s weird. Maybe I misunderstand how the universal uvs work - I thought they would prevent this, at least on the full blocks.

Given what’s seen in the screenshot, I suggest re-placing these wood blocks with simple rotations to prevent any oddities. Alternatively, why not place actual cabinets instead of painting fake ones? They’re one of the options on “wooden furniture” blocks. For the very cheap price of some nails, you’d gain some storage space.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Sorry, but the game has changed so much in the 7 years since this topic was created, the information is sure to be outdated by now. Please start a new thread, and post bug reports in the Bug/Crash Reports sub-forum.


Lo sentimos, pero el juego ha cambiado tanto en los 7 años desde que se creó este tema, es seguro que la información ya no estará actualizada. Inicie un nuevo hilo y publique informes de errores en el subforo de informes de errores / fallas.
Comment
    Crater Creator on Steam Forums - Thread - Direct
Check out the unofficial mod launcher app. It lets you manage multiple copies of the game files, and I believe that includes different versions.

Originally posted by LoveLess: I know how to keep both games which I already have but really no one else is going to do that. that wasn't the point. Yes this guys can do it it's only a matter if they will or not. More than likely they won't but i think if they let us keep other versions of the game the easiest way possible not my way or your way they may even sell more copies therefor them making more money.

Well, no, your logic doesn’t work out. A player only appreciates this proposed feature if they prefer an older alpha, which generally means they’ve played that earli... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by AustinJovi:
Originally posted by Shurenai: ...
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Comment
    Shurenai on Steam Forums - Thread - Direct
https://steamcommunity.com/app/251570/discussions/4/5242718027643857571/
It wasn't deleted, It was moved to the relevant forum; The General Questions subforum. You can view your posts location by looking to the right side of the forum and finding the 'Your forum account' bit, and selecting 'Post History'.
Comment
    Shurenai on Steam Forums - Thread - Direct
It's a steam limitation, Nothing that TFP can do about this. If you want to keep a copy of each different version, install Version A, copy the entire folder to another location, then install Version B- Version A will remain untouched as a copy, while the one managed by steam is now on Version B.

So you can easily have separate installs of A16, A17, A18, A19, or any combination of them or the ones preceeding them.

Edit: And to note, Strongly recommend making the one you let steam manage be the latest version- The old versions are unchanging, so it's perfectly suitable to copy them to a new location as no update will come for them.
Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by Zent: In the meantime you may want to look at VorpX
They do have a profile for it, but I don't believe it's been updated in a couple of years. Might need some tweaking.

19 Dec

Comment
    Crater Creator on Steam Forums - Thread - Direct
I notice you are using a user interface mod. Try playing without the mod. If the problem doesn’t occur without mods installed, then you’ll have to ask the mod author for a fix.
Comment
    Crater Creator on Steam Forums - Thread - Direct
The console would likely pop up as a floating window in front of the player’s face, along with whatever text input method is preferred/standard for that platform. But I’m only speculating.
Comment
    Gazz on Forums - Thread - Direct

Right now a quest can only give you an item so if you must use a quest then an item like a "Unread Bookthingy" can start quest A and gives you "Read Bookthingy" which starts quest B.

Comment
    SylenThunder on Steam Forums - Thread - Direct
Pretty common experience with RGB software that uses memory addressing inappropriately. Disable the service before you play, or play without EAC.

18 Dec

Comment
    SylenThunder on Steam Forums - Thread - Direct
It was one of the kickstarter goals, and is already planned post-release.
Comment
    Shurenai on Steam Forums - Thread - Direct
Little of column A, little of column B. If they hear you, they will start attacking trying to get to the source of the noise- If your mine entrance is inside your base, they may regard that as a faster way to get to you than digging through the ground.

But their end goal is You(More specifically the location of the sound they heard), not the base.
Comment
    Crater Creator on Steam Forums - Thread - Direct
The null reference exception error is the equivalent of a check engine light: it doesn’t provide enough information for a diagnosis. Please see the pinned thread in the Bugs/Crash Reports section, where I’m moving this, for how to report an issue in a way that people can help.
Comment
    Gazz on Forums - Thread - Direct

All you have to do is change the stack sizes of the things you want to carry less of.