7 Days To Die

7 Days To Die Dev Tracker




04 Nov

Comment
    Shurenai on Steam Forums - Thread - Direct
What exactly are you looking for? Health naturally regens, So does stamina.... Are you looking for a mod that adds a button you can press that fully heals you? Do you want health regen to be so fast that you're wolverine? Do you just want health not to go down at all?
Comment
    faatal on Forums - Thread - Direct

A21 does not have any big UI changes. There are a few smaller changes here and there.


The game has many optimizations already in it or it would be running at something like 5 FPS. A complex game with no optimizations would be unplayable. The goal is to continue adding optimizations to what has already been done.

Comment
    faatal on Forums - Thread - Direct

Lots of things, mostly bugs. Currently POI imposter flickering between road paint vs the block below it, which probably started from the console guys reducing many vertex positions from 32 to 16 bits to save memory. The blocks below don't even need to be there, so fixing it is also an optimization. Console has tight memory constraints, so they are working hard to bring that down, which will also bring PC mem use down too.

Basically 0% chance at this point. I'm putting my efforts towards must-fixes, before we even start the MF list. Also various features that are not quite done, and code changes to support balancing changes as people who are play testing discover issues.

Comment
    faatal on Forums - Thread - Direct

The water voxel is 16 bits. It is a mass value. Water and blocks can both be in a voxel. Water looks at blocks to see if it can flow through. Rotation/shape of blocks is not a consideration as it would be complex and possibly very slow.

This will remove the chunk's data and when you visit it again, it is recreated as it was before. Some parts may randomize, like grass, but parts like POIs should come back the same. This will reduce save game sizes, which is actually needed for console, as our worlds can get huge and max out your save space.


This feature will be off by default in all cases. Safer than having players getting areas reset for no apparent reason.


03 Nov


02 Nov

Comment
    SylenThunder on Steam Forums - Thread - Direct
Originally posted by aY227: Yup - except finally confirming that console version will be a new game I see zero new info there.
This has been a known fact for a couple of years already. Advertised as such since TellTale went under.
Even before then it was known that the current console version could never be upgraded to a16 or beyond because of the way TellTale chose to release it.
This should not have been a surprise to anyone.
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by BGratz:
Originally posted by Sugam:
Thanks for sharing. Still think they are dragging their feet....a LOT. Its sad a single modder can produce a lot more(and better) content.
Thats right and wrong at the same time
AS dev you have other Quality demands (many mods have no localisation and other more or less optional content)
Its far easyer to use a working framework than creating it.

Critic is a important part of the feedback we should give to the De...
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Post
    /u/ on Steam Forums - Thread - Direct
https://youtu.be/HyJHGXW3uUM

YouTube channel Guns, Nerds, and Steel has released this interview with TFP founders Rick and Joel Huenink. It’s full of great questions about the current and future state of the game. Thanks to forum users Jost Amman and NoMan for bringing this video to my attention.
Comment
    Crater Creator on Steam Forums - Thread - Direct
At least one change in the next alpha will be relevant to this. Empty glass jars, which the OP cites as an example of useless loot, will be removed from the game (source[community.7daystodie.com]). So it remains to be seen if we’ll find more kinds of useful things, but at least we’ll find fewer kinds of useless things.

01 Nov

Comment
    Crater Creator on Steam Forums - Thread - Direct
Originally posted by Karl: For a ''university graduate'' not knowing how to translate his text into the language used by this forum is a lack of courtesy!
Do you know Google Translate? try it is very easy to use, especially for you who have a high level of studies LOOOOL!

Прежде чем учиться, уже изучите образование и хорошие манеры!

There are many languages used by this forum, and the OP may use the language they’re comfortable communicating in. If no one responds because they don’t read that language, so be it. But it’s up to the poster whether to go with their native language or translate into what is a more popular language among this community.

I don’t want language to distract from the OP’s topic...
Comment
    Crater Creator on Steam Forums - Thread - Direct
Realistic +: Firearms do lots of damage when they hit a soft target, especially to the head, even in the hands of an untrained shooter.
Unrealistic +: You can carry literal tons and tons of building materials without even slowing down.
Realistic +: If an airdrop crate lands on the ground, it'll stay there until someone disturbs it.
Unrealistic +: Crops grow from planting to harvest in 3 days.
Realistic +: Makeshift building blocks for crafting primitive survival gear, like plant fibers and bits of wood, can be found in almost any environment.
Unrealistic +: You can make a fire just from any handful of rocks.

Not only is realism implemented in 'positive' ways, but your assertion ignores the ways non-realistic elements help the player. Players never complain about all the things that are unrealistically convenient. :buzzed:

Personally, I'm u... Read more
Comment
    Crater Creator on Steam Forums - Thread - Direct
This should become moot in the next alpha, when “perks no longer unlock recipes or govern crafting at all” according to the dev diary.

31 Oct

Comment
    Shurenai on Steam Forums - Thread - Direct
You will (Generally) Experience the following:

First, to note, You can always opt into the last version of any previous alpha. So once A21 comes out, you can opt into A20.x and continue your A20 playthrough, if you had one.

From there:
Minor versions, such as A20.1->A20.2->A20.3, you can carry your save through. There might be some minor issues, but generally speaking, your save should be fine to continue from the start of a major version to the end of that major version.

Major versions, such as A19->A20->A21, You can't carry your save through. The game may or may not show your old save in the menu depending on the exact versions in question; But will not allow you to load it. Your old saves are not affected in any way; They're perfectly fine and safe. In order to continue playing any old save you must opt into the major version the save was for.


In your specific case, You could play A20.x, then when A21 goes live, opt into A20.x via t... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Originally posted by Santa Heavy:
Originally posted by Shurenai: Loot respawn affects every Lootable object. Which, yes, Includes stumps.
I think the OP means the stumps you smash to get honey from, not the lootable ones, although are lootable stumps (not the ones you smash to get honey which WON’T respawn) still in the game? I remember from an alpha or a few back that they were, but so far I haven’t encountered any in my A20 world.
You might be right- I thought they removed it ... Read more
Comment
    Shurenai on Steam Forums - Thread - Direct
Loot respawn affects every Lootable object. Which, yes, Includes stumps.

30 Oct

Comment
    SylenThunder on Steam Forums - Thread - Direct
To expand on this a little bit....


Originally posted by Katitoff: 1) No, you'll want to play solo or with friends.
^^ Game is designed around multiplayer co-op with just a few friends, or for solo mode. It's also designed primarily around PvE play, unlike Rust.

Originally posted by Katitoff: 2) 100% of the story is told through initial pop-up/note at the first entering the world, nothing beyond that.
At this point.
A full featured story and quest like is... Read more

29 Oct

Comment
    SylenThunder on Steam Forums - Thread - Direct
Yeah, maybe check the date on a thread before posting in it.
Comment
    SylenThunder on Steam Forums - Thread - Direct
You might want to take some time to read the Pinned topics in the ... Read more