Custom Lobby
- It is now possible to select a list of 1 to 5 maps in Custom Lobby in order to decide which maps will be votable at the end of a match. The first map selected will be the map that is first loaded, the order of other maps does not affect the order they will be played in, because when a match ends all maps will be available to be voted on. In order to remove a map from the list of maps selected, click on it within the map selection list on the left.
- To load a custom map that is available locally in your folders, through a direct connection, you can now use the command
map_override: map_name;
in the lobby’s more settings.
Visuals
- Fixed an issue causing a ghost eggbot to appear at a certain position in the map while a player is joining the game.
Interface
- Fixed the match list not displaying the correct map names.