Hey Survivors!
We have b317 for you with plenty of adjustments and fixes.
Here is how you can access the A21 b317 Experimental build:
Right click on the game in steam
Click on properties
Click the “betas” tab
The drop down menu will have latest_experimental available
Hey Survivors!
We have b317 for you with plenty of adjustments and fixes.
Here is how you can access the A21 b317 Experimental build:
We recommend starting a new savegame with b317 for the best experience.
The Fun Pimps wish everyone maximum fun with this build.
Here is what changed since b313:
Added
This. It's just not that great of a mod. Coffee esp blackstrap coffee is my go to drink, not only does it give me stamina I need to combat zombies, ride my bike for weeks at a time, it increases ore harvest so it's 10000x better than the water purifier mod IMO, but takes constant effort to keep a supply of it.
If anything we had it backwards all those years using murky water for anything other than brewing a poison just seems wrong. Now, you use your clean water to craft with, it makes more sense and it's impossible to boil too much and be screwed. Like wtf can't I make glue with this perfectly good drinking water?
Yeah but you won't get any bug fixes that RNG might get in between versions.
Didn't think we needed to? Every game with a shrinking crosshair over the years does it this way, I thought it was common shooter knowledge. Did you never notice the crosshair shrink as you aimed? You didn't think anything of it? You can aim at a wall and see impacts and tell the rays do not hit dead center but somewhere inside the crosshair.
It's a dew collector not a rain collector. Still though, we didn't want to rely on weather since it's so random. Also we don't really track chunks that are unloaded and doing t...
Read moreThe birdnest crash/explosion sound annoyed me a bit so I turned that off.
I can't be arsed to do a "release" for a mod of that size so if you want it, you're welcome to it. =P
blocks.xml
Bug confirmed.
For a workaround right now shift left click the door into you backpack, that will stop the spam.
They always have a destination when spawned, but when they reach it, they wander around and then despawn. If they did get a destination in the air, then would be under it and jumping, but the destination should be on the ground.
Possibly. What and when entity network data is sent has been optimized. Data is sent less often when farther away. More when close. Player outfits and anims are being redone for A22, which they are already working on.
Sounds like you should just turn down the difficulty until you are adjusted to the new networking. We are tuning it so you don't get hit from a crawler 10 feet away, but it won't get significantly easier. Tougher zeds are stronger now, maybe you need to look at the poi and biome difficulty. If you see a lot of skulls you aren't ready for it, go to the forest biome and level up and do the tier 1s and 2s until you get better gear or a higher level.
There seems to be some bugs with getting multiple crits from one hit or bleed has no cooldown we are looking into.
This is beyond epic!
Ideally we could have a black border around text so it reads over any background.
Vocal minority like usual. Some people hate changes, but will come back later and say it was a good change and they were knee jerking. Water is supposed to be a rare commodity in an apocalypse, not all you can drink buffet on day 1.
Originally posted by Dark_Marshal: [NOTE dont click that adding...how link thing, I DID NOT PUT THAT THERE not sure what it is you have been warned]Thought I replied to this already... Must've clicked away without sending.
They said that its supposed to be immersive with the new content they are adding...How?!
There were several reasons to change it.
1.) Water was never a survival issue before. It was something you did once, go craft 500 jars, fill them up and your done for your entire play through.
2.) With unlimited duct tape people could craft OP quantities of things early game. Now its a choice, do use my water to craft duct tape, or do I drink it.
3.) Water jars is some leftover minecraft mechanic the engine had when we started and never a design we wanted. One less wasted slot in inventory.
It was always a placeholder.
I usually build near a mine and mine all night after I sort all my loot from the day in my containers or work on my base.
There are no wolves in the forest now. This is part of a larger progression goal that is ongoing.
Originally posted by DiamondDuty:Read moreOriginally posted by Shurenai: You're likely misunderstanding/not noticing the relation between food and the meters they fill.
The numbers on the left side above your health/stamina bars are your erh... 'Digesting' values; They're 1:1 with whatever you just ate and go down roughly 1 per second. eat something worth 50 hunger and 50 thirst, you'll get two values that start at 50 and tick down to 0.
These values fill your hunger/thirst meters with each tic...