Netcode
- Improvements to hitscan weapons hit registration.
Visual changes
- Fixed an issue causing the game to sometimes display impact effects on failed shots, giving the player the impression that a shot landed but failed to register.
HUD
- The threshold to display the lagometer when the option “Only when lagging” is checked has been significantly lowered in order to better reflect the state of the network and help us troubleshoot issues from user-contributed clips.
- The lagometer now has a red background to indicate lag starting at a lower level of severity.
- The lagometer now can display the labels (COR) or (FRZ). COR stands for “corrective measures” and indicates to the player that corrective measures are in place in order to stabilize the experience for others. FRZ stands for frozen and indicates that the player has been frozen in plac...